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author | Grigori Goronzy <[email protected]> | 2013-10-13 18:08:44 +0200 |
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committer | Christian König <[email protected]> | 2013-10-13 20:09:34 +0200 |
commit | f250fd59c4e39e55816eb0bacce30c14240b58c4 (patch) | |
tree | c3a5c929e30ee7c4662d569d460fed95961c1d18 /src/SConscript | |
parent | 270fab5164d04bd8ce5f322c1a4d6ca39734d39a (diff) |
radeon: use staging for mapping linear textures
Textures that likely reside in VRAM, are mapped for reading and
don't require direct mapping should be staged into GTT, to avoid bad
performance. This fixes readback performance of VDPAU surfaces.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/SConscript')
0 files changed, 0 insertions, 0 deletions