summaryrefslogtreecommitdiffstats
path: root/src/SConscript
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2016-03-18 12:16:50 -0600
committerBrian Paul <[email protected]>2016-03-21 11:59:25 -0600
commit83b5b3d66ecb502e69c0f8a09b1673e94dcac1bc (patch)
tree680eb486495ded1e2fcfc7e5b1d0b85089c2454c /src/SConscript
parent63e020d734faa224dae576e2883ef39d8827fcad (diff)
st/mesa: use correct TGSI texture target in bitmap fragment shader
Depending on the driver's support for NPOT textures, we might use a RECT texture instead of 2D texture. We should propogate that info to the fragment shader's TEX instruction. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/SConscript')
0 files changed, 0 insertions, 0 deletions