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authorPatrick Rudolph <[email protected]>2015-06-20 20:06:11 +0200
committerAxel Davy <[email protected]>2016-02-04 22:12:17 +0100
commita961ec335d5f38c07181e4956341c9b4cca59fa4 (patch)
tree38b1b8729d3516591737a5b30bf4819bfc7fff38 /src/SConscript
parente59908e57f4f6d63bbe079fde4e0180167e709c1 (diff)
st/nine: Handle Window Occlusion
Apps can know if the window is occluded by checking for specific error messages. The behaviour is different for Device9 and Device9Ex. This allow games to release the mouse and stop rendering until the focus is restored. In case of multiple swapchain we do care only of the device one. Signed-off-by: Patrick Rudolph <[email protected]> Reviewed-by: Axel Davy <[email protected]>
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