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authorIago Toral Quiroga <[email protected]>2014-03-31 02:04:00 -0600
committerBrian Paul <[email protected]>2014-04-01 08:37:06 -0600
commitf5904b732efd6ad1ec8273ce3c72dbf38df7076c (patch)
treebb4b9380ddf04638ac970f931b845d6867278fdf /src/SConscript
parentc13ff5a7632232b3e40782984c3d9b1f822609eb (diff)
mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE.
Currently, we raise an error when doing this which breaks a conformance test from the OpenGL samples pack. Even if this is a bit silly it is not an error. From http://www.opengl.org/wiki/Rectangle_Texture: "Rectangle textures contain exactly one image; they cannot have mipmaps. Therefore, any texture parameters that depend on LODs are irrelevant when used with rectangle textures; attempting to set these parameters to any value other than 0 will result in an error." Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76496 Reviewed-by: Brian Paul <[email protected]>
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