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author | Ilia Mirkin <[email protected]> | 2015-04-07 01:42:05 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2015-04-18 18:27:22 -0400 |
commit | b2e871bd484db229978cfe4b7efa12dfd79067a8 (patch) | |
tree | 4a415684226b993f623f88e10cb177e3bc660223 /src/SConscript | |
parent | 1cdb01d716cb8112c67f8538f7d71d0765153eb2 (diff) |
indices: fix provoking vertex for quads/quadstrips
This allows drivers to provide consistent flat shading for quads.
Otherwise a driver that only supported tris would have to force last
provoking vertex when drawing quads (and would have to say that quads
don't follow the provoking vertex convention).
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/SConscript')
0 files changed, 0 insertions, 0 deletions