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authorBrian Paul <[email protected]>2016-02-08 17:50:23 -0700
committerBrian Paul <[email protected]>2016-02-09 11:27:48 -0700
commit0193e20df531039e89de089bdb33abd4e2095e19 (patch)
tree60e708b14749446c4db18bb8fab25e3dd2daa62c /src/SConscript
parent711d5347cf4e4cae60461487bcf416c915aa7395 (diff)
mesa: rewrite save_CallLists() code
When glCallLists() is compiled into a display list, preserve the call as a single glCallLists rather than 'n' glCallList calls. This will matter for an upcoming display list optimization project. Reviewed-by: Ian Romanick <[email protected]>
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