diff options
author | Ilia Mirkin <[email protected]> | 2015-12-03 14:04:06 -0500 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2015-12-03 23:02:57 -0500 |
commit | 49692f86a1b77fac4634d2a3f0502ec7451c3435 (patch) | |
tree | 1c8cae041cf81d90be35347778520a400d730e20 /src/SConscript | |
parent | 51140f452a8623c9b912126b027f0f1819e72531 (diff) |
nv50/ir: fix DCE to not generate 96-bit loads
A situation where there's a 128-bit load where the last component gets
DCE'd causes a 96-bit load to be generated, which no GPU can actually
emit. Avoid generating such instructions by scaling back to 64-bit on
the first load when splitting.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "11.0 11.1" <[email protected]>
Diffstat (limited to 'src/SConscript')
0 files changed, 0 insertions, 0 deletions