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authorEric Anholt <[email protected]>2013-05-24 11:42:10 -0700
committerEric Anholt <[email protected]>2013-05-28 13:06:57 -0700
commit5f29dca0700c7bc87c891b1d7653ae3d798407d4 (patch)
tree1fa3c1902583f782e87debe6b9b48cd79811c030 /src/Makefile.am
parent3c3e83014b185791a99a0a2b793ecda7576aa4d1 (diff)
intel: Rebuild PBO blit glTexImage() on top of miptrees.
This will ensure that we have resolves if we ever extend this to glTexSubImage(), and fixes missing image start offset handling. The texture buffer alloc ended up getting moved up, because we want to look at the format of the image's actual mt to see if we'll end up blitting the right thing, in the case of packed depth/stencil uploads. This is the last caller of intelEmitCopyBlit() on a miptree-wrapped BO. Reviewed-and-tested-by: Ian Romanick <[email protected]> Acked-by: Paul Berry <[email protected]>
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