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authorKenneth Graunke <[email protected]>2018-07-18 16:42:03 -0700
committerKenneth Graunke <[email protected]>2018-07-26 21:51:36 -0700
commit488972222c6454551ab1559f753c13a493dc513f (patch)
tree8a82f16349438be19eb29e611c961654b0010ff6 /src/Makefile.am
parent29dd5dda9d189eebb2d14de71e3fe30722e72743 (diff)
i965: Combine both gl_PatchVerticesIn lowering passes.
Until now, we had separate passes for lowering gl_PatchVerticesIn to a statically known constant (for TES inputs when linked against a TCS), and a uniform in the other cases. Annoyingly, one had to be run before nir_lower_system_values, and the other afterward. This simplified the passes, but made life painful for the callers. This patch combines both into a single pass. If you give it a non-zero static count, it uses that. If you give it Mesa state slots, it turns it back into a built-in uniform. Otherwise, it does nothing. This also moves the i965 uniform lowering out to shared code. v2: Make token arrays const. Reviewed-by: Eric Anholt <[email protected]>
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