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authorDave Airlie <[email protected]>2015-09-01 12:29:58 +1000
committerDave Airlie <[email protected]>2015-09-01 16:43:22 +1000
commit0de53ccc8cbee0f63ba25c9e72664b3cbd31be54 (patch)
tree3e10dbe0d5a36dd0f529f7313d06b9e7983fdf8b /src/Makefile.am
parentf8a938814e8cdbf65153c277f257df8e22fae9c5 (diff)
r600g: fix calculation for gpr allocation
I've been chasing a geom shader hang on rv635 since I wrote r600 geom code, and finally I hacked some values from fglrx in and I could run texelfetch without failures. This is totally my fault as well, maths fail 101. This makes geom shaders on r600 not fail heavily. Cc: "10.6" "11.0" <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
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