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authorSamuel Pitoiset <[email protected]>2018-06-13 20:19:23 +0200
committerSamuel Pitoiset <[email protected]>2018-06-13 20:30:04 +0200
commit51e23d34190076159129dd7b449b95a1ac3d4949 (patch)
treeedfafde407c081cd2a82d7c84a8b54cdcb2e6f4e /scripts
parentbaf16b2ea3a72d01712d4e16fae97606ac68dff0 (diff)
radv: don't fast clear HTILE for 16-bit depth surfaces on GFX8
This causes rendering issues in Shadow Warrior 2 with DXVK. Cc: [email protected] Fixes: ccc64f3133 ("radv: enable TC-compat HTILE for 16-bit depth surfaces on GFX8") Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106912 Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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