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author | Samuel Pitoiset <[email protected]> | 2018-06-13 20:19:23 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2018-06-13 20:30:04 +0200 |
commit | 51e23d34190076159129dd7b449b95a1ac3d4949 (patch) | |
tree | edfafde407c081cd2a82d7c84a8b54cdcb2e6f4e /scripts | |
parent | baf16b2ea3a72d01712d4e16fae97606ac68dff0 (diff) |
radv: don't fast clear HTILE for 16-bit depth surfaces on GFX8
This causes rendering issues in Shadow Warrior 2 with DXVK.
Cc: [email protected]
Fixes: ccc64f3133 ("radv: enable TC-compat HTILE for 16-bit depth surfaces on GFX8")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106912
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'scripts')
0 files changed, 0 insertions, 0 deletions