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authorJason Ekstrand <[email protected]>2016-07-08 17:10:59 -0700
committerJason Ekstrand <[email protected]>2016-07-13 11:47:37 -0700
commit4b62c19c323f79e7cc4feff5845996e8dde8daaf (patch)
tree217f84a3c40e545e081e62386c2e686b8fa22961 /scripts
parent7270bd0607090574d18d22840fc115ab0a082439 (diff)
isl: Rework the way we define tile sizes.
This is based on a very long set of discussions between Chad and myself about how we should properly represent HiZ and CCS buffers. The end result of that discussion was that a tiling actually has two different sizes, a logical size in elements, and a physical size in bytes and rows. This commit reworks ISL's pitch and size calculations to work in terms of these two sizes. Reviewed-by: Chad Versace <[email protected]>
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