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authorDave Airlie <[email protected]>2012-03-03 17:35:43 +0000
committerDave Airlie <[email protected]>2012-03-06 09:37:33 +0000
commitef3e26c2e43a000d5e5e6b673324b0ebdc918207 (patch)
treed019d347c7be506b4416593af51ee1c5ee887732 /scons
parent9c465a95ac612b346759d35fd58a9edbb79eef67 (diff)
draw/llvm: add clip distance support
This add clipdistance support like the non-llvm draw paths, if we have a clip distance we compare with it instead of doing the dot4. We also have to put the have_clipvertex bit into the emitted vertex header. Fixes vs-clip-distance-all-planes-enabled, vs-clip-distance-const-reject, vs-clip-distance-enables, vs-clip-distance-implicitly-sized, vs-clip-distance-in-param, vs-clip-distance-uint-index. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]>
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