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author | Kenneth Graunke <[email protected]> | 2016-02-12 21:24:58 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2016-02-14 13:24:07 -0800 |
commit | 8122d21d1507b4d6d351299f88fff0c645c0b4ff (patch) | |
tree | 76231d1b91e914bd3d0f4cae9930d72a4f96fd23 /scons | |
parent | 816c987b67e3c65e17687b84f4575aaf61e9580a (diff) |
i965: Fix gl_DrawID in the vec4 backend.
brw_draw_upload.c uploads VertexID/InstanceID first, then DrawID.
So we need to assign the attribute mapping in that order as well.
Fixes the following Pigit tests with the vec4 backend:
- arb_shader_draw_parameters-drawid vertexid
- arb_shader_draw_parameters-drawid-indirect basevertex
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'scons')
0 files changed, 0 insertions, 0 deletions