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author | Rob Clark <[email protected]> | 2014-10-24 17:05:49 -0400 |
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committer | Rob Clark <[email protected]> | 2014-10-25 09:08:15 -0400 |
commit | d6252d0f633292b01c3964d0e3da12f759bec9c5 (patch) | |
tree | 805418ccdf5b17a044d32cd3fe8d6ffa484c5f33 /scons | |
parent | 762c68b8796bea8a277c883b94f7184a8307f274 (diff) |
freedreno/ir3: standalone compiler updates for ir3test
In order to test compiler changes more easily, spit out the assembled
shader with some header information so that we can know about
inputs/outputs more easily.
See: git://people.freedesktop.org/~robclark/ir3test
In ir3test we have a big collection of tgsi shaders and reference
ir3_compiler outputs. When making compiler changes, regenerate the
compiler outputs and feed to ir3test to compare the new vs reference
shader.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'scons')
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