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authorBrian Paul <[email protected]>2011-09-08 20:16:18 -0600
committerBrian Paul <[email protected]>2011-09-08 20:16:18 -0600
commit0386d9ac7782f51996ce8417083d32493b377003 (patch)
tree4ede99044a8683d088c4d84267adc59406bb0ab4 /scons
parentc1b3faefc06ef6dfc9b0eb226f0a0af4dd6c6c9d (diff)
mesa: use ctx->Driver.GetTexImage() to decompress base texture image
This is a simple way to do the job and it removes one more use of the soon-to-be-removed gl_texture_image::FetchTexelc() function.
Diffstat (limited to 'scons')
0 files changed, 0 insertions, 0 deletions