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author | Ian Romanick <[email protected]> | 2011-04-02 18:56:33 -0700 |
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committer | Ian Romanick <[email protected]> | 2011-04-04 15:18:37 -0700 |
commit | e397b3a7c051b70a574e34096b70fc98e4e84b2c (patch) | |
tree | f27442d5b3a7723c891e88f91861ef9c6022f3b1 /scons | |
parent | ad3fbac00bb4430aa26f4dbd3a795715b0fc7fef (diff) |
mesa: Add fall-back formats for unsupported snorm formats
This is always the way with real hardware and desktop OpenGL. Some
hardware can't do some formats natively. The alpha-only, luminance,
and intensity formats are usually the most problematic. Some sized
formats can also be problematic. This patch provides fall-back
formats for those that are not natively supported.
At some point it would be interesting to try providing
device-independent conversions using EXT_texture_swizzle. The drivers
that support EXT_texture_swizzle could, for example, see
GL_LUMINANCE16_SNORM as MESA_FORMAT_SIGNED_R16 with a { r, r, r, 1 }
swizzle. Care would need to be taken to prevent issues with using
those textures for FBO rendering.
This is the rest of the fix for glean's pixelFormats test on i965.
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'scons')
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