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author | Brian Paul <[email protected]> | 2012-02-03 08:17:24 -0700 |
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committer | Brian Paul <[email protected]> | 2012-02-12 11:22:31 -0700 |
commit | bd1ae51b13535bc4438c663ffe91ded49db4890a (patch) | |
tree | be0bb5f3d6060b44823e009fdf829827dea923d3 /scons | |
parent | b72d5767e3092016e0c2cfacaf38bb09d570955d (diff) |
swrast: fix span color type selection
Fixes a regression from commit 660ed923ded3552e023ef8c3dd9f92e6792f1bd2.
The basic idea is to look at the format of the dest renderbuffer and
choose either GLubyte or GLfloat for colors. The previous code used
_mesa_format_to_type_and_comps() which could return a bunch types other
than ubyte/float.
Determine the datatype at renderbuffer mapping time to avoid frequent
calls to the format query functions.
NOTE: This is a candidate for the 8.0 branch.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45578
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45577
Diffstat (limited to 'scons')
0 files changed, 0 insertions, 0 deletions