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author | Rhys Perry <[email protected]> | 2020-04-06 11:22:55 +0100 |
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committer | Rhys Perry <[email protected]> | 2020-04-24 20:04:39 +0100 |
commit | 5c5c2dd48fe0910dc79d3187bed99a52b5ed2848 (patch) | |
tree | 65b57453f231e15f9d5c15c09eee8f34e8ce395a /scons | |
parent | eeccb1a941e258190b5ba7a425f65599873f92ed (diff) |
radv/aco: enable 8/16-bit storage and int8/int16 on GFX8+
With this, Doom Eternal should now run with ACO on GFX8+.
The generated 8/16-bit storage code is okay but the generated int8/int16
code is currently pretty bad but it works and apparently Doom Eternal
doesn't actually use it (even though it requires it).
Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4707>
Diffstat (limited to 'scons')
0 files changed, 0 insertions, 0 deletions