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authorIago Toral Quiroga <[email protected]>2016-06-29 13:08:25 +0200
committerSamuel Iglesias Gonsálvez <[email protected]>2017-01-03 11:26:50 +0100
commit4b2257623494ea8e7a1c7b6fbb2f4f3e59522468 (patch)
tree12fead91fe6e073721259904a33fb5349278ebbf /scons
parentbfc1f0f017db6bd11a558237c9a4ebeacf73f5ba (diff)
i965/vec4: implement HW workaround for align16 double to float conversion
From the BDW PRM, Workarounds chapter: "DF->f format conversion for Align16 has wrong emask calculation when source is immediate." Notice that Broadwell and later are strictly scalar at the moment though, so this is not really necessary. v2: Instead of moving the immediate to a vgrf and converting from there, just convert the double immediate to float in the compiler and move the result to the destination (Matt) Reviewed-by: Matt Turner <[email protected]>
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