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authorDave Airlie <[email protected]>2017-04-19 09:13:06 +1000
committerDave Airlie <[email protected]>2017-04-19 10:03:05 +1000
commit03a2ca63562b73d36658e43c0d7d77150421be60 (patch)
treeaea603afee4b7211f294b88f61dac4953cf7f4ae /scons
parentbdd98d950fd7138b4625571964ad0cc76905d4f7 (diff)
radv/meta: refactor out some common shaders.
The vs vertex generate and fs noop shaders are used in a few places, so refactor them out. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
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