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authorThomas Hellstrom <[email protected]>2019-04-11 10:10:04 +0200
committerThomas Hellstrom <[email protected]>2019-06-20 09:30:22 +0200
commit3b828c4e68bf4addd3b70cd6df92b80e9a40a7a7 (patch)
tree58a73aba894b792fa5f9506e100944a6551acde4 /scons/source_list.py
parentf51915ba62aebfda5fc3b15d90540bd3f6a981ea (diff)
svga: Map vertex- index- and constant buffers ansynchronously when reading
With SWTNL and index translation we're mapping buffers for reading. These buffers are commonly upload_mgr buffers that might already be referenced by another submitted or unsubmitted GPU command. A synchronous map will then trigger a flush and sync, at least on Linux that doesn't distinguish between read- and write referencing. So map these buffers async. If they for some obscure reason happen to be dirty (stream-output, buffer-copy), the resource_buffer code will read-back and sync anyway. For persistent / coherent buffers a corresponding read-back and sync will happen in the kernel fault handler. Testing: Piglit quick. No regressions. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Brian Paul <[email protected]>
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