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authorBrian Paul <[email protected]>2012-04-04 16:04:00 -0600
committerBrian Paul <[email protected]>2012-04-06 14:10:50 -0600
commitd7707ef5a554ca0a1ec17b9491055e8c8db570c4 (patch)
tree73f1d4ec53f37b8aade0aa32b5c7d5edf6e474d8 /scons/crossmingw.py
parent0adc5d9cfdd94bc5cbc3d45b9ada3d13ac4adb7c (diff)
svga: return 1 for PIPE_CAP_VERTEX_COLOR_UNCLAMPED query
Before, we weren't clamping the vertex colors produced by ARB vertex programs. This could result in some rendering being too bright (in ETQW, for example). Also add cases for PIPE_CAP_VERTEX_COLOR_CLAMPED and PIPE_CAP_FRAGMENT_COLOR_CLAMPED with comments to be complete. Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'scons/crossmingw.py')
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