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author | Brian Paul <[email protected]> | 2017-12-28 10:07:59 -0700 |
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committer | Brian Paul <[email protected]> | 2017-12-28 22:09:29 -0700 |
commit | 23f37e98a1a5e8c11dfd55200328701ffb47ebce (patch) | |
tree | 7fead7e406676ff635f2aef11758a8a9df071751 /scons/crossmingw.py | |
parent | f50924cb5bd8d3ccafe02e74a0123e06b08a3481 (diff) |
svga: update SVGA_NEW_ flags for updating sampler state
The SVGA_NEW_FS flag is needed since we now examine the fragment
shader's fs_shadow_compare_units flags. The SVGA_NEW_TEXTURE_FLAGS
flag is not needed since it's only for pre-VGPU10.
No piglit changes. This doesn't fix any known issues but it could
pop up somewhere. Suggested by Charmaine.
Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'scons/crossmingw.py')
0 files changed, 0 insertions, 0 deletions