diff options
author | José Fonseca <[email protected]> | 2009-06-17 15:22:32 +0100 |
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committer | José Fonseca <[email protected]> | 2009-06-17 15:23:25 +0100 |
commit | 6e24fdeae5038b63b6b0f94b05d4529a5f62d6ae (patch) | |
tree | 1f30602dbc9313d65bac139a2adec21aef214aa9 /progs | |
parent | 557421b6de9d8cba7e71828ec3a60a344fff9e88 (diff) |
progs/wgl: Tweak the initialization wait in wglthreads.
There was still a non-zero probability for wglShareLists of failing.
Diffstat (limited to 'progs')
-rw-r--r-- | progs/wgl/wglthreads/wglthreads.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/progs/wgl/wglthreads/wglthreads.c b/progs/wgl/wglthreads/wglthreads.c index 405b5db8842..27dca10f2a0 100644 --- a/progs/wgl/wglthreads/wglthreads.c +++ b/progs/wgl/wglthreads/wglthreads.c @@ -507,9 +507,9 @@ ThreadProc(void *p) struct winthread *wt = (struct winthread *) p; HGLRC share; - /* Wait for first thread context */ + /* Wait for the previous thread */ if(Texture && wt->Index > 0) { - WaitForSingleObject(WinThreads[0].hEventInitialised, INFINITE); + WaitForSingleObject(WinThreads[wt->Index - 1].hEventInitialised, INFINITE); share = WinThreads[0].Context; } else |