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authorIan Romanick <[email protected]>2009-12-07 17:16:10 -0800
committerIan Romanick <[email protected]>2009-12-07 17:16:10 -0800
commit8fc433fa0f8c5364454858f9be919387feda440c (patch)
treeec4fd82af464123acbef1f16212aa44e8f9fddd1 /progs
parentbb64c9bcdf9962c4f74d71f49307de1da4c3392b (diff)
parent9dbd47fc6b1cf9ddfb318f2e05df0886cd5fe0df (diff)
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Conflicts: progs/demos/projtex.c progs/xdemos/glxinfo.c src/mesa/main/version.h To fix the confilicts in projtex.c and glxinfo.c I just took the code from mesa_7_6_branch. The conflicts seem to have occured from cherry-picks from mesa_7_7_branch to mesa_7_6_branch followed by commmits just to mesa_7_6_branch.
Diffstat (limited to 'progs')
-rw-r--r--progs/demos/projtex.c1
-rwxr-xr-xprogs/fp/Makefile1
-rw-r--r--progs/fp/tri-inv.c2
-rw-r--r--progs/samples/Makefile2
-rw-r--r--progs/samples/rgbtoppm.c4
-rw-r--r--progs/tests/texdown.c3
-rw-r--r--progs/vpglsl/vp-tris.c12
-rw-r--r--progs/xdemos/glxinfo.c15
8 files changed, 26 insertions, 14 deletions
diff --git a/progs/demos/projtex.c b/progs/demos/projtex.c
index ad205c74137..503cf5de088 100644
--- a/progs/demos/projtex.c
+++ b/progs/demos/projtex.c
@@ -248,6 +248,7 @@ loadImageTextures(void)
free(texData3);
free(texData4);
+ free(image);
}
}
diff --git a/progs/fp/Makefile b/progs/fp/Makefile
index 681928cf260..d77cd32b4df 100755
--- a/progs/fp/Makefile
+++ b/progs/fp/Makefile
@@ -17,6 +17,7 @@ SOURCES = \
tri-depth2.c \
tri-depthwrite.c \
tri-depthwrite2.c \
+ tri-inv.c \
tri-param.c \
fp-tri.c
diff --git a/progs/fp/tri-inv.c b/progs/fp/tri-inv.c
index 7e8d8c5ce29..7e490fa61ca 100644
--- a/progs/fp/tri-inv.c
+++ b/progs/fp/tri-inv.c
@@ -56,7 +56,7 @@ static void Key(unsigned char key, int x, int y)
case 27:
exit(1);
default:
- return;
+ break;
}
glutPostRedisplay();
diff --git a/progs/samples/Makefile b/progs/samples/Makefile
index b300e38b9c2..64fa47addb5 100644
--- a/progs/samples/Makefile
+++ b/progs/samples/Makefile
@@ -10,7 +10,7 @@ LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(T
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
PROGS = accum bitmap1 bitmap2 blendeq blendxor copy cursor depth eval fog \
- font line logo nurb olympic overlay point prim quad select \
+ font line logo nurb olympic overlay point prim rgbtoppm quad select \
shape sphere star stencil stretch texture tri wave
diff --git a/progs/samples/rgbtoppm.c b/progs/samples/rgbtoppm.c
index 116d9a8cfa5..56ca5b0efe9 100644
--- a/progs/samples/rgbtoppm.c
+++ b/progs/samples/rgbtoppm.c
@@ -86,7 +86,8 @@ static ImageRec *ImageOpen(char *fileName)
exit(1);
}
if ((image->file = fopen(fileName, "rb")) == NULL) {
- return NULL;
+ free(image);
+ return NULL;
}
fread(image, 1, 12, image->file);
@@ -224,6 +225,7 @@ read_rgb_texture(char *name, int *width, int *height)
if (gbuf) free(gbuf);
if (bbuf) free(bbuf);
if (abuf) free(abuf);
+ ImageClose(image);
return NULL;
}
ptr = base;
diff --git a/progs/tests/texdown.c b/progs/tests/texdown.c
index e6881d39a0a..92df01b83d2 100644
--- a/progs/tests/texdown.c
+++ b/progs/tests/texdown.c
@@ -162,7 +162,7 @@ MeasureDownloadRate(void)
const int image_bytes = align(w * h * BytesPerTexel(Format), ALIGN);
const int bytes = image_bytes * NR_TEXOBJ;
GLubyte *orig_texImage, *orig_getImage;
- GLubyte *texImage, *getImage;
+ GLubyte *texImage;
GLdouble t0, t1, time;
int count;
int i;
@@ -184,7 +184,6 @@ MeasureDownloadRate(void)
printf("alloc %p %p\n", orig_texImage, orig_getImage);
texImage = (GLubyte *)align((unsigned long)orig_texImage, ALIGN);
- getImage = (GLubyte *)align((unsigned long)orig_getImage, ALIGN);
for (i = 1; !(((unsigned long)texImage) & i); i<<=1)
;
diff --git a/progs/vpglsl/vp-tris.c b/progs/vpglsl/vp-tris.c
index b2b05080910..6a1fa3d3bf0 100644
--- a/progs/vpglsl/vp-tris.c
+++ b/progs/vpglsl/vp-tris.c
@@ -84,9 +84,9 @@ static void check_link(GLuint prog)
static void setup_uniforms()
{
{
- GLuint loc1f = glGetUniformLocationARB(program, "Offset1f");
- GLuint loc2f = glGetUniformLocationARB(program, "Offset2f");
- GLuint loc4f = glGetUniformLocationARB(program, "Offset4f");
+ GLint loc1f = glGetUniformLocationARB(program, "Offset1f");
+ GLint loc2f = glGetUniformLocationARB(program, "Offset2f");
+ GLint loc4f = glGetUniformLocationARB(program, "Offset4f");
GLfloat vecKer[] =
{ 1.0, 0.0, 0.0, 1.0,
0.0, 1.0, 0.0, 1.0,
@@ -105,9 +105,9 @@ static void setup_uniforms()
}
{
- GLuint loc1f = glGetUniformLocationARB(program, "KernelValue1f");
- GLuint loc2f = glGetUniformLocationARB(program, "KernelValue2f");
- GLuint loc4f = glGetUniformLocationARB(program, "KernelValue4f");
+ GLint loc1f = glGetUniformLocationARB(program, "KernelValue1f");
+ GLint loc2f = glGetUniformLocationARB(program, "KernelValue2f");
+ GLint loc4f = glGetUniformLocationARB(program, "KernelValue4f");
GLfloat vecKer[] =
{ 1.0, 0.0, 0.0, 0.25,
0.0, 1.0, 0.0, 0.25,
diff --git a/progs/xdemos/glxinfo.c b/progs/xdemos/glxinfo.c
index b182a3091d1..23df82f6f90 100644
--- a/progs/xdemos/glxinfo.c
+++ b/progs/xdemos/glxinfo.c
@@ -401,6 +401,10 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits)
root = RootWindow(dpy, scrnum);
+ /*
+ * Find a basic GLX visual. We'll then create a rendering context and
+ * query various info strings.
+ */
visinfo = glXChooseVisual(dpy, scrnum, attribSingle);
if (!visinfo)
visinfo = glXChooseVisual(dpy, scrnum, attribDouble);
@@ -409,24 +413,29 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits)
ctx = glXCreateContext( dpy, visinfo, NULL, allowDirect );
#ifdef GLX_VERSION_1_3
- {
+ /* Try glXChooseFBConfig() if glXChooseVisual didn't work.
+ * XXX when would that happen?
+ */
+ if (!visinfo) {
int fbAttribSingle[] = {
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
- GLX_DOUBLEBUFFER, GL_TRUE,
+ GLX_DOUBLEBUFFER, GL_FALSE,
None };
int fbAttribDouble[] = {
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
+ GLX_DOUBLEBUFFER, GL_TRUE,
None };
GLXFBConfig *configs = NULL;
int nConfigs;
- if (!visinfo)
+ configs = glXChooseFBConfig(dpy, scrnum, fbAttribSingle, &nConfigs);
+ if (!configs)
configs = glXChooseFBConfig(dpy, scrnum, fbAttribDouble, &nConfigs);
if (configs) {