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authorBrian Paul <[email protected]>2000-07-11 16:05:29 +0000
committerBrian Paul <[email protected]>2000-07-11 16:05:29 +0000
commitfb88eeee9f9dc759570a1d09ec9a262ae8c3b5c2 (patch)
tree20f48d862376243be1e066fa5c99f495337e6f72 /progs
parentc4266ac71ec7e6b31dd965ee9dbbc201ed586fd2 (diff)
use indirect context, added error checking
Diffstat (limited to 'progs')
-rw-r--r--progs/xdemos/glxpixmap.c80
1 files changed, 53 insertions, 27 deletions
diff --git a/progs/xdemos/glxpixmap.c b/progs/xdemos/glxpixmap.c
index e4a62c72d91..f57b7b9a44b 100644
--- a/progs/xdemos/glxpixmap.c
+++ b/progs/xdemos/glxpixmap.c
@@ -1,4 +1,4 @@
-/* $Id: glxpixmap.c,v 1.1 1999/08/19 00:55:43 jtg Exp $ */
+/* $Id: glxpixmap.c,v 1.2 2000/07/11 16:05:29 brianp Exp $ */
/*
@@ -9,16 +9,11 @@
*/
-/*
- * $Id: glxpixmap.c,v 1.1 1999/08/19 00:55:43 jtg Exp $
- */
-
-
#include <GL/gl.h>
#include <GL/glx.h>
#include <stdio.h>
#include <stdlib.h>
-
+#include <string.h>
static GLXContext ctx;
@@ -30,11 +25,17 @@ static GC gc;
static Window make_rgb_window( Display *dpy,
unsigned int width, unsigned int height )
{
- int attrib[] = { GLX_RGBA,
- GLX_RED_SIZE, 1,
- GLX_GREEN_SIZE, 1,
- GLX_BLUE_SIZE, 1,
- None };
+ const int sbAttrib[] = { GLX_RGBA,
+ GLX_RED_SIZE, 1,
+ GLX_GREEN_SIZE, 1,
+ GLX_BLUE_SIZE, 1,
+ None };
+ const int dbAttrib[] = { GLX_RGBA,
+ GLX_RED_SIZE, 1,
+ GLX_GREEN_SIZE, 1,
+ GLX_BLUE_SIZE, 1,
+ GLX_DOUBLEBUFFER,
+ None };
int scrnum;
XSetWindowAttributes attr;
unsigned long mask;
@@ -44,10 +45,13 @@ static Window make_rgb_window( Display *dpy,
scrnum = DefaultScreen( dpy );
root = RootWindow( dpy, scrnum );
- visinfo = glXChooseVisual( dpy, scrnum, attrib );
+ visinfo = glXChooseVisual( dpy, scrnum, (int *) sbAttrib );
if (!visinfo) {
- printf("Error: couldn't get an RGB, Double-buffered visual\n");
- exit(1);
+ visinfo = glXChooseVisual( dpy, scrnum, (int *) dbAttrib );
+ if (!visinfo) {
+ printf("Error: couldn't get an RGB visual\n");
+ exit(1);
+ }
}
/* window attributes */
@@ -65,20 +69,33 @@ static Window make_rgb_window( Display *dpy,
/* make an X GC so we can do XCopyArea later */
gc = XCreateGC( dpy, win, 0, NULL );
- ctx = glXCreateContext( dpy, visinfo, NULL, True );
+ /* need indirect context */
+ ctx = glXCreateContext( dpy, visinfo, NULL, False );
+ if (!ctx) {
+ printf("Error: glXCreateContext failed\n");
+ exit(-1);
+ }
+
+ printf("Direct rendering: %s\n", glXIsDirect(dpy, ctx) ? "Yes" : "No");
return win;
}
static GLXPixmap make_pixmap( Display *dpy, Window win,
- unsigned int width, unsigned int height )
+ unsigned int width, unsigned int height,
+ Pixmap *pixmap)
{
Pixmap pm;
GLXPixmap glxpm;
XWindowAttributes attr;
pm = XCreatePixmap( dpy, win, width, height, visinfo->depth );
+ if (!pm) {
+ printf("Error: XCreatePixmap failed\n");
+ exit(-1);
+ }
+
XGetWindowAttributes( dpy, win, &attr );
/*
@@ -89,12 +106,25 @@ static GLXPixmap make_pixmap( Display *dpy, Window win,
* into any kind of visual, not just TrueColor or DirectColor.
*/
#ifdef GLX_MESA_pixmap_colormap
- glxpm = glXCreateGLXPixmapMESA( dpy, visinfo, pm, attr.colormap );
+ if (strstr(glXQueryExtensionsString(dpy, 0), "GLX_MESA_pixmap_colormap")) {
+ /* stand-alone Mesa, specify the colormap */
+ glxpm = glXCreateGLXPixmapMESA( dpy, visinfo, pm, attr.colormap );
+ }
+ else {
+ glxpm = glXCreateGLXPixmap( dpy, visinfo, pm );
+ }
#else
/* This will work with Mesa too if the visual is TrueColor or DirectColor */
glxpm = glXCreateGLXPixmap( dpy, visinfo, pm );
#endif
+ if (!glxpm) {
+ printf("Error: GLXCreateGLXPixmap failed\n");
+ exit(-1);
+ }
+
+ *pixmap = pm;
+
return glxpm;
}
@@ -128,18 +158,16 @@ int main( int argc, char *argv[] )
{
Display *dpy;
Window win;
- GLXPixmap pm;
+ Pixmap pm;
+ GLXPixmap glxpm;
dpy = XOpenDisplay(NULL);
win = make_rgb_window( dpy, 300, 300 );
- pm = make_pixmap( dpy, win, 300, 300 );
+ glxpm = make_pixmap( dpy, win, 300, 300, &pm );
-#ifdef JUNK
- glXMakeCurrent( dpy, win, ctx ); /*to make sure ctx is properly initialized*/
-#endif
-
- glXMakeCurrent( dpy, pm, ctx );
+ glXMakeCurrent( dpy, glxpm, ctx );
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
/* Render an image into the pixmap */
glShadeModel( GL_FLAT );
@@ -151,8 +179,6 @@ int main( int argc, char *argv[] )
glRectf( -0.75, -0.75, 0.75, 0.75 );
glFlush();
- /* when a redraw is needed we'll just copy the pixmap image to the window */
-
XMapWindow( dpy, win );
event_loop( dpy, pm );