diff options
author | jtg <jtg> | 1999-08-19 00:55:39 +0000 |
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committer | jtg <jtg> | 1999-08-19 00:55:39 +0000 |
commit | afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c (patch) | |
tree | 59d65b4da12fb5379224cf5f6b808fde91523c7f /progs/xdemos/shape.c | |
parent | f2544d4920ce168bec9cd94d774b7ea5103a3d74 (diff) |
Initial revision
Diffstat (limited to 'progs/xdemos/shape.c')
-rw-r--r-- | progs/xdemos/shape.c | 305 |
1 files changed, 305 insertions, 0 deletions
diff --git a/progs/xdemos/shape.c b/progs/xdemos/shape.c new file mode 100644 index 00000000000..94b9b1f26a5 --- /dev/null +++ b/progs/xdemos/shape.c @@ -0,0 +1,305 @@ +/* $Id: shape.c,v 1.1 1999/08/19 00:55:43 jtg Exp $ */ + +/* + * Example of using the X "shape" extension with OpenGL: render a spinning + * cube inside of a non-rectangular window. + * + * Press ESC to exit. Press up/down to change window shape. + * + * To compile add "shape" to the PROGS list in Makefile. + * + * Brian Paul + * June 16, 1997 + * + * This program is in the public domain. + */ + + +#include <math.h> +#include <stdio.h> +#include <stdlib.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#include <X11/extensions/shape.h> +#include <GL/glx.h> + +#ifndef PI +#define PI 3.1415926 +#endif + + +static int Width=500, Height=500; + +static float Xangle = 0.0, Yangle = 0.0; +static int Redraw = 0; +static int Sides = 5; +static int MinSides = 3; +static int MaxSides = 20; + + +/* + * Draw the OpenGL stuff and do a SwapBuffers. + */ +static void display(Display *dpy, Window win) +{ + float scale = 1.7; + + glClear(GL_COLOR_BUFFER_BIT); + + glPushMatrix(); + + glScalef(scale, scale, scale); + glRotatef(Xangle, 1.0, 0.0, 0.0); + glRotatef(Yangle, 0.0, 1.0, 0.0); + + glColor3f(1.0, 1.0, 1.0); + glBegin(GL_LINE_LOOP); + glVertex3f(-1.0, -1.0, -1.0); + glVertex3f( 1.0, -1.0, -1.0); + glVertex3f( 1.0, 1.0, -1.0); + glVertex3f(-1.0, 1.0, -1.0); + glEnd(); + + glBegin(GL_LINE_LOOP); + glVertex3f(-1.0, -1.0, 1.0); + glVertex3f( 1.0, -1.0, 1.0); + glVertex3f( 1.0, 1.0, 1.0); + glVertex3f(-1.0, 1.0, 1.0); + glEnd(); + + glBegin(GL_LINES); + glVertex3f(-1.0, -1.0, -1.0); glVertex3f(-1.0, -1.0, 1.0); + glVertex3f( 1.0, -1.0, -1.0); glVertex3f( 1.0, -1.0, 1.0); + glVertex3f( 1.0, 1.0, -1.0); glVertex3f( 1.0, 1.0, 1.0); + glVertex3f(-1.0, 1.0, -1.0); glVertex3f(-1.0, 1.0, 1.0); + glEnd(); + + glPopMatrix(); + + glXSwapBuffers(dpy, win); +} + + +/* + * Called when no events are pending. + */ +static void idle(void) +{ + Xangle += 2.0; + Yangle += 3.3; + Redraw = 1; +} + + +/* + * This is called when we have to recompute the window shape bitmask. + * We just generate an n-sided regular polygon here but any other shape + * would be possible. + */ +static void make_shape_mask(Display *dpy, Window win, int width, int height, + int sides) +{ + Pixmap shapeMask; + XGCValues xgcv; + GC gc; + + /* allocate 1-bit deep pixmap and a GC */ + shapeMask = XCreatePixmap(dpy, win, width, height, 1); + gc = XCreateGC(dpy, shapeMask, 0, &xgcv); + + /* clear shapeMask to zeros */ + XSetForeground(dpy, gc, 0); + XFillRectangle(dpy, shapeMask, gc, 0, 0, width, height); + + /* draw mask */ + XSetForeground(dpy, gc, 1); + { + int cx = width / 2; + int cy = height / 2; + float angle = 0.0; + float step = 2.0 * PI / sides; + float radius = width / 2; + int i; + XPoint points[100]; + for (i=0;i<sides;i++) { + int x = cx + radius * sin(angle); + int y = cy - radius * cos(angle); + points[i].x = x; + points[i].y = y; + angle += step; + } + XFillPolygon(dpy, shapeMask, gc, points, sides, Convex, CoordModeOrigin); + } + + /* This is the only SHAPE extension call- simple! */ + XShapeCombineMask(dpy, win, ShapeBounding, 0, 0, shapeMask, ShapeSet); + + XFreeGC(dpy, gc); + XFreePixmap(dpy, shapeMask); +} + + +/* + * Called when window is resized. Do OpenGL viewport and projection stuff. + */ +static void reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 3.0, 20.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -10.0); +} + + +/* + * Process X events. + */ +static void event_loop(Display *dpy, Window win) +{ + while (1) { + XEvent event; + if (XPending(dpy)) { + XNextEvent(dpy, &event); + switch (event.type) { + case Expose: + display(dpy, event.xexpose.window); + break; + case ConfigureNotify: + Width = event.xconfigure.width; + Height = event.xconfigure.height, + make_shape_mask(dpy, win, Width, Height, Sides); + reshape(Width, Height); + break; + case KeyPress: + { + char buf[100]; + KeySym keySym; + XComposeStatus stat; + XLookupString(&event.xkey, buf, sizeof(buf), &keySym, &stat); + switch (keySym) { + case XK_Escape: + exit(0); + break; + case XK_Up: + Sides++; + if (Sides>MaxSides) Sides = MaxSides; + make_shape_mask(dpy, win, Width, Height, Sides); + break; + case XK_Down: + Sides--; + if (Sides<MinSides) Sides = MinSides; + make_shape_mask(dpy, win, Width, Height, Sides); + break; + } + } + break; + default: + ;; + } + } + else { + idle(); + if (Redraw) { + display(dpy, win); + Redraw = 0; + } + } + } +} + + +/* + * Allocate a "nice" colormap. This could be better (HP-CR support, etc). + */ +static Colormap alloc_colormap(Display *dpy, Window parent, Visual *vis) +{ + Screen *scr = DefaultScreenOfDisplay(dpy); + int scrnum = DefaultScreen(dpy); + + if (MaxCmapsOfScreen(scr)==1 && vis==DefaultVisual(dpy, scrnum)) { + /* The window and root are of the same visual type so */ + /* share the root colormap. */ + return DefaultColormap(dpy, scrnum); + } + else { + return XCreateColormap(dpy, parent, vis, AllocNone); + } +} + + +int main(int argc, char *argv[]) +{ + static int glAttribs[] = { + GLX_DOUBLEBUFFER, + GLX_RGBA, + GLX_DEPTH_SIZE, 1, + None + }; + Display *dpy; + XVisualInfo *visInfo; + int scrn; + Window root; + Colormap cmap; + Window win; + XSetWindowAttributes winAttribs; + unsigned long winAttribsMask; + GLXContext glCtx; + int ignore; + + dpy = XOpenDisplay(NULL); + if (!dpy) { + fprintf(stderr, "Couldn't open default display\n"); + return 1; + } + + /* check that we can use the shape extension */ + if (!XQueryExtension(dpy, "SHAPE", &ignore, &ignore, &ignore )) { + fprintf(stderr, "Display doesn't support shape extension\n"); + return 1; + } + + scrn = DefaultScreen(dpy); + + root = RootWindow(dpy, scrn); + + visInfo = glXChooseVisual(dpy, scrn, glAttribs); + if (!visInfo) { + fprintf(stderr, "Couldn't get RGB, DB, Z visual\n"); + return 1; + } + + glCtx = glXCreateContext(dpy, visInfo, 0, True); + if (!glCtx) { + fprintf(stderr, "Couldn't create GL context\n"); + return 1; + } + + cmap = alloc_colormap(dpy, root, visInfo->visual); + if (!cmap) { + fprintf(stderr, "Couln't create colormap\n"); + return 1; + } + + winAttribs.border_pixel = 0; + winAttribs.colormap = cmap; + winAttribs.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + winAttribsMask = CWBorderPixel | CWColormap | CWEventMask; + win = XCreateWindow(dpy, root, 0, 0, Width, Height, 0, + visInfo->depth, InputOutput, + visInfo->visual, + winAttribsMask, &winAttribs); + XMapWindow(dpy, win); + + glXMakeCurrent(dpy, win, glCtx); + + printf("Press ESC to exit.\n"); + printf("Press up/down to change window shape.\n"); + + event_loop(dpy, win); + + return 0; +} |