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authorEric Anholt <[email protected]>2005-08-25 03:38:07 +0000
committerEric Anholt <[email protected]>2005-08-25 03:38:07 +0000
commit61d386a93f862005d1eddb45be91c7d5421aca83 (patch)
tree3d8ab1181fd200c4212de7f3ee5323d4c4138046 /progs/xdemos/glxgears_fbconfig.c
parentd545d916a838819af4ad577873aa8e590d9f5756 (diff)
Attempt to fix the issue reported by Alan Grimes with DRM_RADEON_TEXTURE
erroring out when it shouldn't. The errno could be changed by usleep() between the ioctl call and the loop check, if a signal was received. This could cause an EAGAIN return from the DRM_RADEON_TEXTURE ioctl to not loop again. Instead of checking errno, check thevalue of ret itself, since it is a saved (and sign-flipped) copy of errno from the ioctl call.
Diffstat (limited to 'progs/xdemos/glxgears_fbconfig.c')
0 files changed, 0 insertions, 0 deletions