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author | Eric Anholt <[email protected]> | 2009-08-07 18:09:31 -0700 |
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committer | Eric Anholt <[email protected]> | 2009-08-07 18:33:08 -0700 |
commit | ceb8afcca5b0a52b005a782ea54b301beaee1a15 (patch) | |
tree | 46c2b041ce77cc259f2caf7b9d925307e8d7290e /progs/vpglsl | |
parent | 12c6973c6e32e5ee29242cb037830c1ca081f479 (diff) |
intel: Align region height as required for tiled regions.
Otherwise, we would address beyond the end of our buffers. Fixes reliable
GPU segfault with texture_tiling=true and oglconform shadow.c.
Bug #22406.
Diffstat (limited to 'progs/vpglsl')
0 files changed, 0 insertions, 0 deletions