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authorBrian Paul <[email protected]>2009-08-12 13:53:56 -0600
committerBrian Paul <[email protected]>2009-08-12 17:28:45 -0600
commit684049d97d423a5a873aefc5313d0c4b22528b95 (patch)
tree2971be3a76aa280a053801ea5f7b63f0af324824 /progs/util/shaderutil.c
parent378bff0eddf004d131a4c83194fb3e83492c4c37 (diff)
demos: rename InitUniforms() to SetUniformValues()
And call new PrintUniforms() in demos.
Diffstat (limited to 'progs/util/shaderutil.c')
-rw-r--r--progs/util/shaderutil.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/progs/util/shaderutil.c b/progs/util/shaderutil.c
index bd04ce5c6ad..f057adf5c73 100644
--- a/progs/util/shaderutil.c
+++ b/progs/util/shaderutil.c
@@ -122,7 +122,7 @@ LinkShaders(GLuint vertShader, GLuint fragShader)
void
-InitUniforms(GLuint program, struct uniform_info uniforms[])
+SetUniformValues(GLuint program, struct uniform_info uniforms[])
{
GLuint i;