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authorKeith Whitwell <[email protected]>2006-06-22 16:32:19 +0000
committerKeith Whitwell <[email protected]>2006-06-22 16:32:19 +0000
commitb4517527ebe9933cd3f49da29a9443c1abaa8242 (patch)
treeca0b032079a0a16c671009291184c23b2a38ffad /progs/trivial/vp-tri.c
parent5fb9f80e3775dc2d8906cfd90c3ca48ce19178ba (diff)
A bunch of tiny tests that I've found helpful bringing up drivers from
scratch. These exercise single pieces of functionality and provide a gentler ramp than trying to use the mesa demos to bring up drivers with.
Diffstat (limited to 'progs/trivial/vp-tri.c')
-rw-r--r--progs/trivial/vp-tri.c104
1 files changed, 104 insertions, 0 deletions
diff --git a/progs/trivial/vp-tri.c b/progs/trivial/vp-tri.c
new file mode 100644
index 00000000000..f8e18654c60
--- /dev/null
+++ b/progs/trivial/vp-tri.c
@@ -0,0 +1,104 @@
+/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#define GL_GLEXT_PROTOTYPES
+#include <GL/glut.h>
+
+static void Init( void )
+{
+ GLint errno;
+ GLuint prognum;
+
+ static const char *prog1 =
+ "!!ARBvp1.0\n"
+ "MOV result.color, vertex.color;\n"
+/* "MOV result.color, {0,0,0,1};\n" */
+ "MOV result.position, vertex.position;\n"
+ "END\n";
+
+
+ glGenProgramsARB(1, &prognum);
+
+ glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
+ glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(prog1), (const GLubyte *) prog1);
+
+ assert(glIsProgramARB(prognum));
+ errno = glGetError();
+ printf("glGetError = %d\n", errno);
+ if (errno != GL_NO_ERROR)
+ {
+ GLint errorpos;
+
+ glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
+ printf("errorpos: %d\n", errorpos);
+ printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
+ }
+}
+
+static void Display( void )
+{
+ glClearColor(0.3, 0.3, 0.3, 1);
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ glEnable(GL_VERTEX_PROGRAM_NV);
+
+ glBegin(GL_TRIANGLES);
+ glColor3f(0,0,1);
+ glVertex3f( 0.9, -0.9, 0.0);
+ glColor3f(0,1,0);
+ glVertex3f( 0.9, 0.9, 0.0);
+ glColor3f(1,0,0);
+ glVertex3f(-0.9, 0.0, 0.0);
+ glEnd();
+
+
+ glFlush();
+}
+
+
+static void Reshape( int width, int height )
+{
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ /*glTranslatef( 0.0, 0.0, -15.0 );*/
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit( &argc, argv );
+ glutInitWindowPosition( 0, 0 );
+ glutInitWindowSize( 250, 250 );
+ glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE );
+ glutCreateWindow(argv[0]);
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutDisplayFunc( Display );
+ Init();
+ glutMainLoop();
+ return 0;
+}