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authorEric Anholt <[email protected]>2010-05-21 09:32:38 -0700
committerEric Anholt <[email protected]>2010-05-21 12:20:39 -0700
commit68fc4b415e322f6744299e39864fbc377c6eff74 (patch)
tree4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/trivial/vp-tri-tex.c
parente4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff)
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
Diffstat (limited to 'progs/trivial/vp-tri-tex.c')
-rw-r--r--progs/trivial/vp-tri-tex.c138
1 files changed, 0 insertions, 138 deletions
diff --git a/progs/trivial/vp-tri-tex.c b/progs/trivial/vp-tri-tex.c
deleted file mode 100644
index bd2b5e59f9d..00000000000
--- a/progs/trivial/vp-tri-tex.c
+++ /dev/null
@@ -1,138 +0,0 @@
-/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */
-
-#include <assert.h>
-#include <string.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <math.h>
-#include <GL/glew.h>
-#include <GL/glut.h>
-
-static void Init( void )
-{
- GLint errno;
- GLuint prognum;
-
- static const char *prog1 =
- "!!ARBvp1.0\n"
- "MOV result.texcoord[0], vertex.texcoord[0];\n"
- "MOV result.position, vertex.position;\n"
- "END\n";
-
-
- glGenProgramsARB(1, &prognum);
-
- glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
- glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
- strlen(prog1), (const GLubyte *) prog1);
-
- assert(glIsProgramARB(prognum));
- errno = glGetError();
- printf("glGetError = %d\n", errno);
- if (errno != GL_NO_ERROR)
- {
- GLint errorpos;
-
- glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
- printf("errorpos: %d\n", errorpos);
- printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
- }
-
-#define SIZE 32
- {
- GLubyte tex2d[SIZE][SIZE][3];
- GLint s, t;
-
- for (s = 0; s < SIZE; s++) {
- for (t = 0; t < SIZE; t++) {
-#if 0
- tex2d[t][s][0] = (s < SIZE/2) ? 0 : 255;
- tex2d[t][s][1] = (t < SIZE/2) ? 0 : 255;
- tex2d[t][s][2] = 0;
-#else
- tex2d[t][s][0] = s*255/(SIZE-1);
- tex2d[t][s][1] = t*255/(SIZE-1);
- tex2d[t][s][2] = 0;
-#endif
- }
- }
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- glTexImage2D(GL_TEXTURE_2D, 0, 3, SIZE, SIZE, 0,
- GL_RGB, GL_UNSIGNED_BYTE, tex2d);
-
- glEnable(GL_TEXTURE_2D);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-
- glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
- }
-
-}
-
-static void Display( void )
-{
- glClearColor(0.3, 0.3, 0.3, 1);
- glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
-
- glEnable(GL_VERTEX_PROGRAM_NV);
-
- glBegin(GL_TRIANGLES);
- glTexCoord2f(1,-1);
- glVertex3f( 0.9, -0.9, -0.0);
- glTexCoord2f(1,1);
- glVertex3f( 0.9, 0.9, -0.0);
- glTexCoord2f(-1,0);
- glVertex3f(-0.9, 0.0, -0.0);
- glEnd();
-
-
- glFlush();
-}
-
-
-static void Reshape( int width, int height )
-{
- glViewport( 0, 0, width, height );
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
- glMatrixMode( GL_MODELVIEW );
- glLoadIdentity();
- /*glTranslatef( 0.0, 0.0, -15.0 );*/
-}
-
-
-static void Key( unsigned char key, int x, int y )
-{
- (void) x;
- (void) y;
- switch (key) {
- case 27:
- exit(0);
- break;
- }
- glutPostRedisplay();
-}
-
-
-
-
-int main( int argc, char *argv[] )
-{
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
- glutInitWindowSize( 250, 250 );
- glutInitDisplayMode( GLUT_DEPTH | GLUT_RGB | GLUT_SINGLE );
- glutCreateWindow(argv[0]);
- glewInit();
- glutReshapeFunc( Reshape );
- glutKeyboardFunc( Key );
- glutDisplayFunc( Display );
- Init();
- glutMainLoop();
- return 0;
-}