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authorBrian <[email protected]>2007-02-22 08:53:33 -0700
committerBrian <[email protected]>2007-02-22 08:53:33 -0700
commit29c471aafc6a3fef23d553e31a555d1782854a77 (patch)
tree335385fd55d510118346136c6feb4daa707988b6 /progs/trivial/vbo-drawrange.c
parent6d4cf6be4e79c3a6ab18272577df17389e3834a6 (diff)
parenta4b344baa2484c65a1618f3cce3a94c91dea8ef7 (diff)
Merge branch 'origin' into glsl-compiler-1
Conflicts: src/mesa/main/state.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/programopt.c src/mesa/shader/slang/slang_execute.c src/mesa/sources src/mesa/swrast/s_arbshader.c src/mesa/swrast/s_context.c src/mesa/swrast/s_span.c src/mesa/swrast/s_zoom.c src/mesa/tnl/t_context.c src/mesa/tnl/t_save_api.c src/mesa/tnl/t_vb_arbprogram.c src/mesa/tnl/t_vp_build.c src/mesa/tnl/t_vtx_eval.c
Diffstat (limited to 'progs/trivial/vbo-drawrange.c')
-rw-r--r--progs/trivial/vbo-drawrange.c145
1 files changed, 145 insertions, 0 deletions
diff --git a/progs/trivial/vbo-drawrange.c b/progs/trivial/vbo-drawrange.c
new file mode 100644
index 00000000000..407b7541f07
--- /dev/null
+++ b/progs/trivial/vbo-drawrange.c
@@ -0,0 +1,145 @@
+/* Basic VBO */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#define GL_GLEXT_PROTOTYPES
+#include <GL/glut.h>
+
+#define ELTOBJ 0
+
+struct {
+ GLfloat pos[3];
+ GLubyte color[4];
+} verts[] =
+{
+ { { 0.9, -0.9, 0.0 },
+ { 0x00, 0x00, 0xff, 0x00 }
+ },
+
+ { { 0.9, 0.9, 0.0 },
+ { 0x00, 0xff, 0x00, 0x00 }
+ },
+
+ { { -0.9, 0.9, 0.0 },
+ { 0xff, 0x00, 0x00, 0x00 }
+ },
+
+ { { -0.9, -0.9, 0.0 },
+ { 0xff, 0xff, 0xff, 0x00 }
+ },
+};
+
+GLuint indices[] = { 1, 2, 3 };
+
+GLuint arrayObj, elementObj;
+
+static void Init( void )
+{
+ GLint errno;
+ GLuint prognum;
+
+ static const char *prog1 =
+ "!!ARBvp1.0\n"
+ "MOV result.color, vertex.color;\n"
+ "MOV result.position, vertex.position;\n"
+ "END\n";
+
+ glGenProgramsARB(1, &prognum);
+ glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
+ glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(prog1), (const GLubyte *) prog1);
+
+ assert(glIsProgramARB(prognum));
+ errno = glGetError();
+ printf("glGetError = %d\n", errno);
+ if (errno != GL_NO_ERROR)
+ {
+ GLint errorpos;
+
+ glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
+ printf("errorpos: %d\n", errorpos);
+ printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
+ }
+
+
+ glEnableClientState( GL_VERTEX_ARRAY );
+ glEnableClientState( GL_COLOR_ARRAY );
+
+ glGenBuffersARB(1, &arrayObj);
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj);
+ glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, GL_STATIC_DRAW_ARB);
+
+#if ELTOBJ
+ glGenBuffersARB(1, &elementObj);
+ glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, elementObj);
+ glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, sizeof(indices), indices, GL_STATIC_DRAW_ARB);
+#endif
+
+ glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), 0 );
+ glColorPointer( 4, GL_UNSIGNED_BYTE, sizeof(verts[0]), (void *)(3*sizeof(float)) );
+
+}
+
+
+
+static void Display( void )
+{
+ glClearColor(0.3, 0.3, 0.3, 1);
+ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+
+ glEnable(GL_VERTEX_PROGRAM_ARB);
+
+#if ELTOBJ
+ glDrawRangeElements( GL_TRIANGLES, 1, 3, 3, GL_UNSIGNED_INT, NULL );
+#else
+ glDrawRangeElements( GL_TRIANGLES, 1, 3, 3, GL_UNSIGNED_INT, indices );
+#endif
+
+ glFlush();
+}
+
+
+static void Reshape( int width, int height )
+{
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ /*glTranslatef( 0.0, 0.0, -15.0 );*/
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit( &argc, argv );
+ glutInitWindowPosition( 0, 0 );
+ glutInitWindowSize( 250, 250 );
+ glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
+ glutCreateWindow(argv[0]);
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutDisplayFunc( Display );
+ Init();
+ glutMainLoop();
+ return 0;
+}