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author | Brian Paul <[email protected]> | 2009-03-03 13:52:24 -0700 |
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committer | Brian Paul <[email protected]> | 2009-03-03 13:55:25 -0700 |
commit | de1caa550700ae38ff791c30f6d482f3efddebd0 (patch) | |
tree | 7aeb0c7fdb042be1039ffb33895943187a0b447e /progs/trivial/clear-fbo.c | |
parent | 317a7da2c452f35ef627aec6fc4d31406758725d (diff) |
mesa: fix sw fallback state validation bug
When a hw driver fell back to swrast, swrast wasn't always getting informed
of program changes. When fixed function is translated into shaders, flags
like _NEW_LIGHT, _NEW_TEXTURE, etc. should really signal _NEW_PROGRAM.
In this case, swrast wasn't seeing _NEW_PROGRAM when new fragment shaders
were generated.
Diffstat (limited to 'progs/trivial/clear-fbo.c')
0 files changed, 0 insertions, 0 deletions