diff options
author | Eric Anholt <[email protected]> | 2010-05-21 09:32:38 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-05-21 12:20:39 -0700 |
commit | 68fc4b415e322f6744299e39864fbc377c6eff74 (patch) | |
tree | 4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/trivial/clear-fbo-tex.c | |
parent | e4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff) |
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build
environment for to make the build system or are unit tests that should
probably live next to their code instead. Hopefully people can bring
over the build for remaining pieces they care about.
Diffstat (limited to 'progs/trivial/clear-fbo-tex.c')
-rw-r--r-- | progs/trivial/clear-fbo-tex.c | 223 |
1 files changed, 0 insertions, 223 deletions
diff --git a/progs/trivial/clear-fbo-tex.c b/progs/trivial/clear-fbo-tex.c deleted file mode 100644 index ff31706fd1c..00000000000 --- a/progs/trivial/clear-fbo-tex.c +++ /dev/null @@ -1,223 +0,0 @@ - -#include <assert.h> -#include <stdio.h> -#include <stdlib.h> -#include <math.h> -#include <string.h> - -#include <GL/glew.h> -#include <GL/glut.h> - - - -static GLenum TexTarget = GL_TEXTURE_2D; -static int TexWidth = 512, TexHeight = 512; -static GLenum TexIntFormat = GL_RGBA; /* either GL_RGB or GL_RGBA */ - -static int Width = 512, Height = 512; -static GLuint MyFB, TexObj; - - -#define CheckError() assert(glGetError() == 0) - -GLenum doubleBuffer; - -static void Init(void) -{ - fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); - fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); - fflush(stderr); - - - if (!glutExtensionSupported("GL_EXT_framebuffer_object")) { - printf("GL_EXT_framebuffer_object not found!\n"); - exit(0); - } - - - glGenFramebuffersEXT(1, &MyFB); - glGenTextures(1, &TexObj); - - /* Make texture object/image */ - glBindTexture(TexTarget, TexObj); - glTexParameteri(TexTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(TexTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(TexTarget, GL_TEXTURE_BASE_LEVEL, 0); - glTexParameteri(TexTarget, GL_TEXTURE_MAX_LEVEL, 0); - - glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0, - GL_RGBA, GL_UNSIGNED_BYTE, NULL); - - - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); - - - - { - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); - - glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, - TexTarget, TexObj, 0); - - - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); - } - -} - - - -static void -Reshape( int width, int height ) -{ - glViewport( 0, 0, width, height ); - glMatrixMode( GL_PROJECTION ); - glLoadIdentity(); - glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); - glMatrixMode( GL_MODELVIEW ); - - Width = width; - Height = height; -} - -static void Key(unsigned char key, int x, int y) -{ - - switch (key) { - case 27: - exit(1); - default: - break; - } - - glutPostRedisplay(); -} - - - -static void Draw( void ) -{ - - - /* draw to texture image */ - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); - /* glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); */ - /* glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); */ - - - glViewport(0, 0, TexWidth, TexHeight); - CheckError(); - - glClearColor(0.5, 0.5, 1.0, 0.0); - glClear(GL_COLOR_BUFFER_BIT); - CheckError(); - - if (0) { - glBegin(GL_TRIANGLES); - glColor3f(0,0,.7); - glVertex3f( 0.9, -0.9, -30.0); - glColor3f(.8,0,0); - glVertex3f( 0.9, 0.9, -30.0); - glColor3f(0,.9,0); - glVertex3f(-0.9, 0.0, -30.0); - glEnd(); - } - - { - GLubyte *buffer = malloc(Width * Height * 4); - - /* read from user framebuffer */ - glReadPixels(0, 0, Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer); - CheckError(); - - /* draw to window */ - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); - glViewport(0, 0, Width, Height); - - /* Try to clear the window, but will overwrite: - */ - glClearColor(0.8, 0.8, 0, 0.0); - glClear(GL_COLOR_BUFFER_BIT); - - glWindowPos2iARB(30, 30); - glDrawPixels(Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer); - - free(buffer); - } - - /* Bind normal framebuffer */ - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); - glViewport(0, 0, Width, Height); - - if (0) { - glBegin(GL_TRIANGLES); - glColor3f(0,.7,0); - glVertex3f( 0.5, -0.5, -30.0); - glColor3f(0,0,.8); - glVertex3f( 0.5, 0.5, -30.0); - glColor3f(.9,0,0); - glVertex3f(-0.5, 0.0, -30.0); - glEnd(); - } - - if (doubleBuffer) { - glutSwapBuffers(); - } - - CheckError(); -} - - -static GLenum Args(int argc, char **argv) -{ - GLint i; - - doubleBuffer = GL_FALSE; - - for (i = 1; i < argc; i++) { - if (strcmp(argv[i], "-sb") == 0) { - doubleBuffer = GL_FALSE; - } else if (strcmp(argv[i], "-db") == 0) { - doubleBuffer = GL_TRUE; - } else { - fprintf(stderr, "%s (Bad option).\n", argv[i]); - return GL_FALSE; - } - } - return GL_TRUE; -} - - - -int -main( int argc, char *argv[] ) -{ - GLenum type; - - glutInit(&argc, argv); - - if (Args(argc, argv) == GL_FALSE) { - exit(1); - } - - glutInitWindowPosition(100, 0); glutInitWindowSize( Width, Height ); - - type = GLUT_RGB; - type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; - glutInitDisplayMode(type); - - if (glutCreateWindow(argv[0]) == GL_FALSE) { - exit(1); - } - - glewInit(); - - Init(); - - glutReshapeFunc(Reshape); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - glutMainLoop(); - return 0; -} |