diff options
author | Robert Ellison <[email protected]> | 2008-11-11 13:57:10 -0700 |
---|---|---|
committer | Robert Ellison <[email protected]> | 2008-11-11 13:57:10 -0700 |
commit | 90027f85786406133a5180998a75fb612b6a221e (patch) | |
tree | 595a268f7be19e2e763855b22a66efb0566123d2 /progs/tests | |
parent | 2b66417402bc595be301ab9ed7b9ea2a5f79e180 (diff) |
CELL: two-sided stencil fixes
With these changes, the tests/stencil_twoside test now works.
- Eliminate blending from the stencil_twoside test, as it produces an
unneeded dependency on having blending working
- The spe_splat() function will now work if the register being splatted
and the destination register are the same
- Separate fragment code generated for front-facing and back-facing
fragments. Often these are the same; if two-sided stenciling is on,
they can be different. This is easier and faster than generating
code that does both tests and merges the results.
- Fixed a cut/paste bug where if the back Z-pass stencil operation
were different from all the other operations, the back Z-fail
results were incorrect.
Diffstat (limited to 'progs/tests')
-rw-r--r-- | progs/tests/stencil_twoside.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/progs/tests/stencil_twoside.c b/progs/tests/stencil_twoside.c index be9d9a776ad..8826c46fc26 100644 --- a/progs/tests/stencil_twoside.c +++ b/progs/tests/stencil_twoside.c @@ -115,7 +115,6 @@ static void Display( void ) glVertex2f(-1, 1); glEnd(); - if (use20syntax) { stencil_func_separate(GL_FRONT, GL_ALWAYS, 0, ~0); stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0); @@ -279,7 +278,6 @@ static void Init( void ) stencil_op_separate = glutGetProcAddress( "glStencilOpSeparate" ); printf("\nAll 5 squares should be the same color.\n"); - glEnable( GL_BLEND ); } |