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authorJosé Fonseca <[email protected]>2009-10-16 11:39:29 +0100
committerJosé Fonseca <[email protected]>2009-10-16 11:39:29 +0100
commit699260b19535abaa3af0a5d33eb039e3d6a30ce9 (patch)
tree72e152652826ae4486a72e076e6d73d0c6452b6d /progs/tests
parent60b6c7458319ff01ecdd9d1650d526ac8f75e194 (diff)
progs/tests: Use rand() instead of random().
More portable. Same implementation on Linux.
Diffstat (limited to 'progs/tests')
-rw-r--r--progs/tests/prog_parameter.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/progs/tests/prog_parameter.c b/progs/tests/prog_parameter.c
index 6dd956c4023..6123ef7c162 100644
--- a/progs/tests/prog_parameter.c
+++ b/progs/tests/prog_parameter.c
@@ -116,7 +116,7 @@ static int set_parameter_batch( GLsizei count, GLfloat * param,
for ( i = 0 ; i < (4 * count) ; i++ ) {
- param[i] = (GLfloat) random() / (GLfloat) random();
+ param[i] = (GLfloat) rand() / (GLfloat) rand();
}
/* Try using the "classic" interface.