diff options
author | José Fonseca <[email protected]> | 2010-01-08 15:42:57 +0000 |
---|---|---|
committer | José Fonseca <[email protected]> | 2010-01-08 15:42:57 +0000 |
commit | 080c40ab32b2abd6d8381b4a0cc143d36a1652b2 (patch) | |
tree | e173767ebc5a82d81b9fc086449d915e29348976 /progs/tests/vpeval.c | |
parent | 9cdf6f025b2ed55cfb13dd09f870f01d0c7947d3 (diff) | |
parent | a1de400e8de06a80ab140bb0fa950e990607572d (diff) |
Merge remote branch 'origin/master' into lp-binning
Conflicts:
src/gallium/auxiliary/util/u_surface.c
src/gallium/drivers/llvmpipe/Makefile
src/gallium/drivers/llvmpipe/SConscript
src/gallium/drivers/llvmpipe/lp_bld_arit.c
src/gallium/drivers/llvmpipe/lp_bld_flow.c
src/gallium/drivers/llvmpipe/lp_bld_interp.c
src/gallium/drivers/llvmpipe/lp_clear.c
src/gallium/drivers/llvmpipe/lp_context.c
src/gallium/drivers/llvmpipe/lp_context.h
src/gallium/drivers/llvmpipe/lp_draw_arrays.c
src/gallium/drivers/llvmpipe/lp_jit.c
src/gallium/drivers/llvmpipe/lp_jit.h
src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_setup_point.c
src/gallium/drivers/llvmpipe/lp_state.h
src/gallium/drivers/llvmpipe/lp_state_blend.c
src/gallium/drivers/llvmpipe/lp_state_derived.c
src/gallium/drivers/llvmpipe/lp_state_fs.c
src/gallium/drivers/llvmpipe/lp_state_sampler.c
src/gallium/drivers/llvmpipe/lp_state_surface.c
src/gallium/drivers/llvmpipe/lp_tex_cache.c
src/gallium/drivers/llvmpipe/lp_tex_cache.h
src/gallium/drivers/llvmpipe/lp_tex_sample.h
src/gallium/drivers/llvmpipe/lp_tile_cache.c
Diffstat (limited to 'progs/tests/vpeval.c')
-rw-r--r-- | progs/tests/vpeval.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/progs/tests/vpeval.c b/progs/tests/vpeval.c index f07737f9736..3e8a732df59 100644 --- a/progs/tests/vpeval.c +++ b/progs/tests/vpeval.c @@ -94,16 +94,16 @@ GLfloat colorPoints[4][4][4] = }; -void +static void initlights(void) { +#if 0 /* no lighting for now */ GLfloat ambient[] = {0.2, 0.2, 0.2, 1.0}; GLfloat position[] = {0.0, 0.0, 2.0, 1.0}; GLfloat mat_diffuse[] = {0.6, 0.6, 0.6, 1.0}; GLfloat mat_specular[] = {1.0, 1.0, 1.0, 1.0}; GLfloat mat_shininess[] = {50.0}; -#if 0 /* no lighting for now */ glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); @@ -116,7 +116,7 @@ initlights(void) #endif } -void +static void display(void) { glClearColor(.3, .3, .3, 0); @@ -130,7 +130,7 @@ display(void) glFlush(); } -void +static void myinit(int argc, char *argv[]) { glClearColor(0.0, 0.0, 0.0, 1.0); @@ -186,7 +186,7 @@ myinit(int argc, char *argv[]) } } -void +static void myReshape(int w, int h) { glViewport(0, 0, w, h); |