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authorEric Anholt <[email protected]>2010-05-21 09:32:38 -0700
committerEric Anholt <[email protected]>2010-05-21 12:20:39 -0700
commit68fc4b415e322f6744299e39864fbc377c6eff74 (patch)
tree4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/tests/stencilwrap.c
parente4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff)
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
Diffstat (limited to 'progs/tests/stencilwrap.c')
-rw-r--r--progs/tests/stencilwrap.c283
1 files changed, 0 insertions, 283 deletions
diff --git a/progs/tests/stencilwrap.c b/progs/tests/stencilwrap.c
deleted file mode 100644
index d396fc2a533..00000000000
--- a/progs/tests/stencilwrap.c
+++ /dev/null
@@ -1,283 +0,0 @@
-/* Test GL_EXT_stencil_wrap extension.
- * This is by no means complete, just a quick check.
- *
- * Brian Paul 30 October 2002
- */
-
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <math.h>
-#include <GL/glew.h>
-#include <GL/glut.h>
-
-GLboolean wrapping;
-
-static void RunTest(void)
-{
- const GLenum prim = GL_QUAD_STRIP;
- GLubyte val;
- int bits, max, i;
- int expected;
- GLboolean failed;
-
- glGetIntegerv(GL_STENCIL_BITS, &bits);
- max = (1 << bits) - 1;
-
-
- glEnable(GL_STENCIL_TEST);
- glStencilFunc(GL_ALWAYS, 0, ~0);
-
- /* test GL_KEEP */
- glClearStencil(max);
- glClear(GL_STENCIL_BUFFER_BIT);
- glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
- failed = GL_FALSE;
- printf("Testing GL_KEEP...\n");
- expected = max;
- glBegin(prim);
- glVertex2f(0, 0);
- glVertex2f(10, 0);
- glVertex2f(0, 10);
- glVertex2f(10, 10);
- glEnd();
- glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
- if (val != expected) {
- printf("Failed GL_KEEP test(got %u, expected %u)\n", val, expected);
- failed = GL_TRUE;
- }
- else
- printf("OK!\n");
-
- /* test GL_ZERO */
- glClearStencil(max);
- glClear(GL_STENCIL_BUFFER_BIT);
- glStencilOp(GL_KEEP, GL_KEEP, GL_ZERO);
- failed = GL_FALSE;
- printf("Testing GL_ZERO...\n");
- expected = 0;
- glBegin(prim);
- glVertex2f(0, 0);
- glVertex2f(10, 0);
- glVertex2f(0, 10);
- glVertex2f(10, 10);
- glEnd();
- glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
- if (val != expected) {
- printf("Failed GL_ZERO test(got %u, expected %u)\n", val, expected);
- failed = GL_TRUE;
- }
- else
- printf("OK!\n");
-
- /* test GL_REPLACE */
- glClearStencil(max);
- glClear(GL_STENCIL_BUFFER_BIT);
- glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
- failed = GL_FALSE;
- printf("Testing GL_REPLACE...\n");
- expected = 0;
- glBegin(prim);
- glVertex2f(0, 0);
- glVertex2f(10, 0);
- glVertex2f(0, 10);
- glVertex2f(10, 10);
- glEnd();
- glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
- if (val != expected) {
- printf("Failed GL_REPLACE test(got %u, expected %u)\n", val, expected);
- failed = GL_TRUE;
- }
- else
- printf("OK!\n");
-
- /* test GL_INCR (saturation) */
- glClearStencil(0);
- glClear(GL_STENCIL_BUFFER_BIT);
- glStencilOp(GL_KEEP, GL_KEEP, GL_INCR);
- failed = GL_FALSE;
- printf("Testing GL_INCR...\n");
- for (i = 1; i < max+10; i++) {
- expected = (i > max) ? max : i;
- glBegin(prim);
- glVertex2f(0, 0); glVertex2f(10, 0);
- glVertex2f(0, 10); glVertex2f(10, 10);
- glEnd();
-
- glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
- if (val != expected) {
- printf( "Failed GL_INCR test on iteration #%u "
- "(got %u, expected %u)\n", i, val, expected );
- failed = GL_TRUE;
- }
- }
- if ( !failed )
- printf("OK!\n");
-
- /* test GL_DECR (saturation) */
- glClearStencil(max);
- glClear(GL_STENCIL_BUFFER_BIT);
- glStencilOp(GL_KEEP, GL_KEEP, GL_DECR);
- failed = GL_FALSE;
- printf("Testing GL_DECR...\n");
- for (i = max-1; i > -10; i--) {
- expected = (i < 0) ? 0 : i;
- glBegin(prim);
- glVertex2f(0, 0); glVertex2f(10, 0);
- glVertex2f(0, 10); glVertex2f(10, 10);
- glEnd();
- glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
- if (val != expected) {
- printf( "Failed GL_DECR test on iteration #%u "
- "(got %u, expected %u)\n", max - i, val, expected );
- failed = GL_TRUE;
- }
- }
- if ( !failed )
- printf("OK!\n");
-
- /* test GL_INVERT */
- glClearStencil(0);
- glClear(GL_STENCIL_BUFFER_BIT);
- glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT);
- failed = GL_FALSE;
- printf("Testing GL_INVERT...\n");
- expected = max;
- glBegin(prim);
- glVertex2f(0, 0);
- glVertex2f(10, 0);
- glVertex2f(0, 10);
- glVertex2f(10, 10);
- glEnd();
- glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
- if (val != expected) {
- printf("Failed GL_INVERT test(got %u, expected %u)\n", val, expected);
- failed = GL_TRUE;
- }
- else
- printf("OK!\n");
-
- if(wrapping)
- {
- /* test GL_INCR_WRAP_EXT (wrap around) */
- glClearStencil(0);
- glClear(GL_STENCIL_BUFFER_BIT);
- glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT);
- failed = GL_FALSE;
- printf("Testing GL_INCR_WRAP_EXT...\n");
- for (i = 1; i < max+10; i++) {
- expected = i % (max + 1);
- glBegin(prim);
- glVertex2f(0, 0); glVertex2f(10, 0);
- glVertex2f(0, 10); glVertex2f(10, 10);
- glEnd();
- glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
- if (val != expected) {
- printf( "Failed GL_INCR_WRAP test on iteration #%u "
- "(got %u, expected %u)\n", i, val, expected );
- failed = GL_TRUE;
- }
- }
- if ( !failed )
- printf("OK!\n");
-
- /* test GL_DECR_WRAP_EXT (wrap-around) */
- glClearStencil(max);
- glClear(GL_STENCIL_BUFFER_BIT);
- glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT);
- failed = GL_FALSE;
- printf("Testing GL_DECR_WRAP_EXT...\n");
- for (i = max-1; i > -10; i--) {
- expected = (i < 0) ? max + i + 1: i;
- glBegin(prim);
- glVertex2f(0, 0); glVertex2f(10, 0);
- glVertex2f(0, 10); glVertex2f(10, 10);
- glEnd();
- glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
- if (val != expected) {
- printf( "Failed GL_DECR_WRAP test on iteration #%u "
- "(got %u, expected %u)\n", max - i, val, expected );
- failed = GL_TRUE;
- }
- }
- if ( !failed )
- printf("OK!\n");
- }
-
- glDisable(GL_STENCIL_TEST);
-}
-
-
-static void Display( void )
-{
- glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
-
- RunTest();
-
- glutSwapBuffers();
-}
-
-
-static void Reshape( int width, int height )
-{
- glViewport( 0, 0, width, height );
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- glOrtho(0, width, 0, height, -1, 1);
- glMatrixMode( GL_MODELVIEW );
- glLoadIdentity();
-}
-
-
-static void Key( unsigned char key, int x, int y )
-{
- (void) x;
- (void) y;
- switch (key) {
- case 27:
- exit(0);
- break;
- }
- glutPostRedisplay();
-}
-
-
-static void Init( void )
-{
- const char * ver_str;
- float version;
-
- printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
- printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
-
-
- /* Check for both the extension string and GL version 1.4 on the
- * outside chance that some vendor exports version 1.4 but doesn't
- * export the extension string. The stencil-wrap modes are a required
- * part of GL 1.4.
- */
-
- ver_str = (char *) glGetString( GL_VERSION );
- version = (ver_str == NULL) ? 1.0 : atof( ver_str );
-
- wrapping = (glutExtensionSupported("GL_EXT_stencil_wrap") || (version >= 1.4));
- if (!wrapping)
- printf("GL_EXT_stencil_wrap not supported. Only testing the rest.\n");
-}
-
-
-int main( int argc, char *argv[] )
-{
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
- glutInitWindowSize( 400, 400 );
- glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_STENCIL );
- glutCreateWindow(argv[0]);
- glewInit();
- glutReshapeFunc( Reshape );
- glutKeyboardFunc( Key );
- glutDisplayFunc( Display );
- Init();
- glutMainLoop();
- return 0;
-}