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authorVinson Lee <[email protected]>2009-10-07 07:54:31 -0600
committerBrian Paul <[email protected]>2009-10-07 07:54:31 -0600
commit4b3cbecb3a87374a292a7e454cd959e8c1eac322 (patch)
treee4516a8d0820e040bf00804c613faa01887b0e70 /progs/tests/random.c
parente3fff3daf031a997a1d4316e1a0e5c831573221d (diff)
progs/test: Fix MSVC build.
Diffstat (limited to 'progs/tests/random.c')
-rw-r--r--progs/tests/random.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/progs/tests/random.c b/progs/tests/random.c
index 4023674c05f..604b4d4088c 100644
--- a/progs/tests/random.c
+++ b/progs/tests/random.c
@@ -257,11 +257,11 @@ RandomPrimitive(void)
Vcount++;
for (i = 0; i < len; i++) {
+ int k = RandomInt(9);
Vbuffer[Vcount].v[0] = RandomFloat(-3, 3);
Vbuffer[Vcount].v[1] = RandomFloat(-3, 3);
Vbuffer[Vcount].v[2] = RandomFloat(-3, 3);
Vbuffer[Vcount].v[3] = RandomFloat(-3, 3);
- int k = RandomInt(9);
switch (k) {
case 0:
glVertex2fv(Vbuffer[Vcount].v);