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authorBrian Paul <[email protected]>2009-07-08 13:58:30 -0600
committerBrian Paul <[email protected]>2009-07-08 13:58:30 -0600
commit820436f97821b5e1774fda8daf86ea0dcc379186 (patch)
treeecc798cdc5d5760bd8c5b272837d8d959e57825b /progs/tests/mapbufrange.c
parentbf71ece171305f80972f6e401442372618265fcb (diff)
demos: use glEnable/DisableClientState() for vertex arrays
Diffstat (limited to 'progs/tests/mapbufrange.c')
-rw-r--r--progs/tests/mapbufrange.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/progs/tests/mapbufrange.c b/progs/tests/mapbufrange.c
index 0021bb26071..76e02dd4069 100644
--- a/progs/tests/mapbufrange.c
+++ b/progs/tests/mapbufrange.c
@@ -98,10 +98,10 @@ Draw(void)
{
glBindBufferARB(GL_ARRAY_BUFFER_ARB, BufferID);
glVertexPointer(3, GL_FLOAT, 24, 0);
- glEnable(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_VERTEX_ARRAY);
glColorPointer(3, GL_FLOAT, 24, (void*) 12);
- glEnable(GL_COLOR_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
glDrawArrays(GL_QUADS, 0, NumRects * 4);