diff options
author | Eric Anholt <[email protected]> | 2010-05-21 09:32:38 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-05-21 12:20:39 -0700 |
commit | 68fc4b415e322f6744299e39864fbc377c6eff74 (patch) | |
tree | 4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/tests/fogcoord.c | |
parent | e4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff) |
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build
environment for to make the build system or are unit tests that should
probably live next to their code instead. Hopefully people can bring
over the build for remaining pieces they care about.
Diffstat (limited to 'progs/tests/fogcoord.c')
-rw-r--r-- | progs/tests/fogcoord.c | 103 |
1 files changed, 0 insertions, 103 deletions
diff --git a/progs/tests/fogcoord.c b/progs/tests/fogcoord.c deleted file mode 100644 index 7822d33b09f..00000000000 --- a/progs/tests/fogcoord.c +++ /dev/null @@ -1,103 +0,0 @@ -/* - * Exercise GL_EXT_fog_coord - */ - - -#include <stdio.h> -#include <stdlib.h> -#include <math.h> -#include <GL/glew.h> -#include <GL/glut.h> - -static int Width = 600; -static int Height = 200; -static GLfloat Near = 5.0, Far = 25.0; - - -static void Display( void ) -{ - GLfloat t; - - glClearColor(0.2, 0.2, 0.8, 0); - glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); - - for (t = 0.0; t <= 1.0; t += 0.25) { - GLfloat f = Near + t * (Far - Near); - printf("glFogCoord(%4.1f)\n", f); - glFogCoordfEXT(f); - - glPushMatrix(); - glTranslatef(t * 10.0 - 5.0, 0, 0); - glBegin(GL_POLYGON); - glVertex2f(-1, -1); - glVertex2f( 1, -1); - glVertex2f( 1, 1); - glVertex2f(-1, 1); - glEnd(); - glPopMatrix(); - } - glutSwapBuffers(); -} - - -static void Reshape( int width, int height ) -{ - GLfloat ar = (float) width / (float) height; - Width = width; - Height = height; - glViewport( 0, 0, width, height ); - glMatrixMode( GL_PROJECTION ); - glLoadIdentity(); - glFrustum( -ar, ar, -1.0, 1.0, Near, Far ); - glMatrixMode( GL_MODELVIEW ); - glLoadIdentity(); - glTranslatef( 0.0, 0.0, -15.0 ); -} - - -static void Key( unsigned char key, int x, int y ) -{ - (void) x; - (void) y; - switch (key) { - case 27: - exit(0); - break; - } - glutPostRedisplay(); -} - - -static void Init( void ) -{ - printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); - printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); - /* setup lighting, etc */ - if (!glutExtensionSupported("GL_EXT_fog_coord")) { - printf("Sorry, this program requires GL_EXT_fog_coord\n"); - exit(1); - } - glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_COORDINATE_EXT); - glFogi(GL_FOG_MODE, GL_LINEAR); - glFogf(GL_FOG_START, Near); - glFogf(GL_FOG_END, Far); - glEnable(GL_FOG); - printf("Squares should be colored from white -> gray -> black.\n"); -} - - -int main( int argc, char *argv[] ) -{ - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); - glutInitWindowSize( Width, Height ); - glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); - glutCreateWindow(argv[0]); - glewInit(); - glutReshapeFunc( Reshape ); - glutKeyboardFunc( Key ); - glutDisplayFunc( Display ); - Init(); - glutMainLoop(); - return 0; -} |