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authorEric Anholt <[email protected]>2010-05-21 09:32:38 -0700
committerEric Anholt <[email protected]>2010-05-21 12:20:39 -0700
commit68fc4b415e322f6744299e39864fbc377c6eff74 (patch)
tree4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/tests/exactrast.c
parente4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff)
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
Diffstat (limited to 'progs/tests/exactrast.c')
-rw-r--r--progs/tests/exactrast.c202
1 files changed, 0 insertions, 202 deletions
diff --git a/progs/tests/exactrast.c b/progs/tests/exactrast.c
deleted file mode 100644
index 63b8336d973..00000000000
--- a/progs/tests/exactrast.c
+++ /dev/null
@@ -1,202 +0,0 @@
-/**
- * Test for exact point/line/polygon rasterization, or at least rasterization
- * that fits the tolerance of the OpenGL spec.
- *
- * Brian Paul
- * 9 Nov 2007
- */
-
-/*
- * Notes:
- * - 'm' to cycle through point, hline, vline and quad drawing
- * - Use cursor keys to translate coordinates (z to reset)
- * - Resize window to check for proper rasterization
- * - Make sure your LCD is running in its native resolution
- *
- * If translation is (0,0):
- * a point will be drawn where x%2==0 and y%2==0,
- * a horizontal line will be drawn where x%2==0,
- * a vertical line will be drawn where y%2==0,
- * for quads, pixels will be set where (x%4)!=3 and (y%4)!=3
- *
- * XXX todo: do glReadPixels and test that the results are what's expected.
- * Upon failure, iterate over sub-pixel translations to find the ideal offset.
- */
-
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <GL/glew.h>
-#include <GL/glut.h>
-
-static int Width = 400, Height = 400;
-static int Win;
-static float Xtrans = 0, Ytrans = 0;
-static float Step = 0.125;
-
-enum {
- MODE_POINTS,
- MODE_HLINES,
- MODE_VLINES,
- MODE_QUADS,
- NUM_MODES
-};
-
-static int Mode = MODE_POINTS;
-
-
-static void
-Draw(void)
-{
- /* See the OpenGL Programming Guide, Appendix H, "OpenGL Correctness Tips"
- * for information about the 0.375 translation factor.
- */
- float tx = 0.375, ty = 0.375;
- int i, j;
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix();
- glTranslatef(tx + Xtrans, ty + Ytrans, 0);
-
- if (Mode == MODE_POINTS) {
- glBegin(GL_POINTS);
- for (j = 0; j < Height; j += 2) {
- for (i = 0; i < Width; i += 2) {
- glVertex2f(i, j);
- }
- }
- glEnd();
- }
- else if (Mode == MODE_HLINES) {
- glBegin(GL_LINES);
- for (i = 0; i < Height; i += 2) {
- glVertex2f(0, i);
- glVertex2f(Width, i);
- }
- glEnd();
- }
- else if (Mode == MODE_VLINES) {
- glBegin(GL_LINES);
- for (i = 0; i < Width; i += 2) {
- glVertex2f(i, 0 );
- glVertex2f(i, Height);
- }
- glEnd();
- }
- else if (Mode == MODE_QUADS) {
- glBegin(GL_QUADS);
- for (j = 0; j < Height; j += 4) {
- for (i = 0; i < Width; i += 4) {
- glVertex2f(i, j );
- glVertex2f(i + 3, j );
- glVertex2f(i + 3, j + 3);
- glVertex2f(i, j + 3);
- }
- }
- glEnd();
- }
-
- glPopMatrix();
-
- glutSwapBuffers();
-}
-
-
-static void
-Reshape(int width, int height)
-{
- Width = width;
- Height = height;
- glViewport(0, 0, width, height);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0, width, 0, height, -1, 1);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-
-static void
-Key(unsigned char key, int x, int y)
-{
- (void) x;
- (void) y;
- switch (key) {
- case 'm':
- case 'M':
- Mode = (Mode + 1) % NUM_MODES;
- break;
- case 'z':
- case 'Z':
- Xtrans = Ytrans = 0;
- printf("Translation: %f, %f\n", Xtrans, Ytrans);
- break;
- case 27:
- glutDestroyWindow(Win);
- exit(0);
- break;
- }
- glutPostRedisplay();
-}
-
-
-static void
-SpecialKey(int key, int x, int y)
-{
- (void) x;
- (void) y;
- switch (key) {
- case GLUT_KEY_UP:
- Ytrans += Step;
- break;
- case GLUT_KEY_DOWN:
- Ytrans -= Step;
- break;
- case GLUT_KEY_LEFT:
- Xtrans -= Step;
- break;
- case GLUT_KEY_RIGHT:
- Xtrans += Step;
- break;
- }
- glutPostRedisplay();
- printf("Translation: %f, %f\n", Xtrans, Ytrans);
-}
-
-
-static void
-Init(void)
-{
-}
-
-
-static void
-Usage(void)
-{
- printf("Keys:\n");
- printf(" up/down/left/right - translate by %f\n", Step);
- printf(" z - reset translation to zero\n");
- printf(" m - change rendering mode (points, hlines, vlines, quads)\n");
- printf(" Esc - exit\n");
-}
-
-
-int
-main(int argc, char *argv[])
-{
- glutInit(&argc, argv);
- glutInitWindowPosition(0, 0);
- glutInitWindowSize(Width, Height);
- glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
- Win = glutCreateWindow(argv[0]);
- glewInit();
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(SpecialKey);
- glutDisplayFunc(Draw);
- Init();
- Usage();
- glutMainLoop();
- return 0;
-}