diff options
author | Eric Anholt <[email protected]> | 2010-05-21 09:32:38 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-05-21 12:20:39 -0700 |
commit | 68fc4b415e322f6744299e39864fbc377c6eff74 (patch) | |
tree | 4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/tests/cylwrap.c | |
parent | e4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff) |
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build
environment for to make the build system or are unit tests that should
probably live next to their code instead. Hopefully people can bring
over the build for remaining pieces they care about.
Diffstat (limited to 'progs/tests/cylwrap.c')
-rw-r--r-- | progs/tests/cylwrap.c | 259 |
1 files changed, 0 insertions, 259 deletions
diff --git a/progs/tests/cylwrap.c b/progs/tests/cylwrap.c deleted file mode 100644 index 2b32f115416..00000000000 --- a/progs/tests/cylwrap.c +++ /dev/null @@ -1,259 +0,0 @@ -/* - * Test cylindrical texcoord wrapping - */ - - -#include <stdio.h> -#include <stdlib.h> -#include <math.h> -#include <GL/glut.h> - -static int Win; -static int WinWidth = 600, WinHeight = 400; -static GLfloat Xrot = 0, Yrot = 0; -static GLboolean CylWrap = GL_TRUE; -static GLboolean Lines = GL_FALSE; - - - -static void -PrintString(const char *s) -{ - while (*s) { - glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s); - s++; - } -} - - -static void -DrawSample(GLboolean wrap) -{ - float p; - - glEnable(GL_TEXTURE_2D); - - if (Lines) { - /* texured lines */ - float t; - for (t = 0; t <= 1.0; t += 0.125) { - float y = -1.0 + 2.0 * t; - glBegin(GL_LINE_STRIP); - for (p = 0.0; p <= 1.001; p += 0.05) { - float x = -2.0 + p * 4.0; - float s = p + 0.5; - if (wrap && s > 1.0) - s -= 1.0; - glTexCoord2f(s, t); glVertex2f(x, y); - } - glEnd(); - } - } - else { - /* texured quads */ - glBegin(GL_QUAD_STRIP); - for (p = 0.0; p <= 1.001; p += 0.1) { - float x = -2.0 + p * 4.0; - float s = p + 0.5; - if (wrap && s > 1.0) - s -= 1.0; - glTexCoord2f(s, 0); glVertex2f(x, -1); - glTexCoord2f(s, 1); glVertex2f(x, +1); - } - glEnd(); - } - - glDisable(GL_TEXTURE_2D); - - /* hash marks */ - glColor3f(0,0,0); - glBegin(GL_LINES); - for (p = 0.0; p <= 1.001; p += 0.1) { - float x = -2.0 + p * 4.0; - glVertex2f(x, -1.1); - glVertex2f(x, -0.8); - } - glEnd(); - - /* labels */ - glColor3f(1,1,1); - for (p = 0.0; p <= 1.001; p += 0.1) { - char str[100]; - float x = -2.0 + p * 4.0; - float s = p + 0.5; - - if (wrap && s > 1.0) - s -= 1.0; - - sprintf(str, "%3.1f", s); - glRasterPos2f(x, -1.2); - glBitmap(0, 0, 0, 0, -11, 0, NULL); - PrintString(str); - if (p == 0.0) { - glBitmap(0, 0, 0, 0, -55, 0, NULL); - PrintString("s ="); - } - } -} - - -static void -Draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT); - - glPushMatrix(); - glRotatef(Xrot, 1, 0, 0); - glRotatef(Yrot, 0, 1, 0); - - glPushMatrix(); - glTranslatef(0, +1.2, 0); - DrawSample(GL_FALSE); - glPopMatrix(); - - /* set Mesa back-door state for testing cylindrical wrap mode */ - if (CylWrap) - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 0.125); - - glPushMatrix(); - glTranslatef(0, -1.2, 0); - DrawSample(GL_TRUE); - glPopMatrix(); - - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0); - - glPopMatrix(); - - glutSwapBuffers(); -} - - -static void -Reshape(int width, int height) -{ - WinWidth = width; - WinHeight = height; - glViewport(0, 0, width, height); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glFrustum(-1.0, 1.0, -1.0, 1.0, 3.0, 25.0); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef(0.0, 0.0, -10.0); -} - - -static void -Key(unsigned char key, int x, int y) -{ - (void) x; - (void) y; - switch (key) { - case 'c': - case 'C': - CylWrap = !CylWrap; - if (CylWrap) - printf("Cylindrical wrap on.\n"); - else - printf("Cylindrical wrap off.\n"); - break; - case 'l': - case 'L': - Lines = !Lines; - break; - case 27: - glutDestroyWindow(Win); - exit(0); - break; - } - glutPostRedisplay(); -} - - -static void -SpecialKey(int key, int x, int y) -{ - const GLfloat step = 3.0; - (void) x; - (void) y; - switch (key) { - case GLUT_KEY_UP: - Xrot -= step; - break; - case GLUT_KEY_DOWN: - Xrot += step; - break; - case GLUT_KEY_LEFT: - Yrot -= step; - break; - case GLUT_KEY_RIGHT: - Yrot += step; - break; - } - glutPostRedisplay(); -} - - -static void -MakeSineWaveTexture(void) -{ - GLubyte tex[128][512][4]; - int i, j; - - for (j = 0; j < 128; j++) { - for (i = 0; i < 512; i++) { - float x = i / 511.0 * 2.0 * M_PI + M_PI * 0.5; - float y0 = sin(x) * 0.5 + 0.5; - int jy0 = y0 * 128; - float y1 = sin(x + M_PI) * 0.5 + 0.5; - int jy1 = y1 * 128; - if (j < jy0) - tex[j][i][0] = 0xff; - else - tex[j][i][0] = 0; - if (j < jy1) - tex[j][i][1] = 0xff; - else - tex[j][i][1] = 0; - tex[j][i][2] = 0; - tex[j][i][3] = 0xff; - } - } - - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 128, 0, - GL_RGBA, GL_UNSIGNED_BYTE, tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); -} - - -static void -Init(void) -{ - glBindTexture(GL_TEXTURE_2D, 5); - MakeSineWaveTexture(); - - glClearColor(0.5, 0.5, 0.5, 0.0); - glPointSize(3.0); - - printf("Press 'c' to toggle cylindrical wrap mode.\n"); - printf("Press 'l' to toggle line / quad drawing.\n"); -} - - -int -main(int argc, char *argv[]) -{ - glutInit(&argc, argv); - glutInitWindowSize(WinWidth, WinHeight); - glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); - Win = glutCreateWindow(argv[0]); - glutReshapeFunc(Reshape); - glutSpecialFunc(SpecialKey); - glutKeyboardFunc(Key); - glutDisplayFunc(Draw); - Init(); - glutMainLoop(); - return 0; -} |