diff options
author | Eric Anholt <[email protected]> | 2010-05-21 09:32:38 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-05-21 12:20:39 -0700 |
commit | 68fc4b415e322f6744299e39864fbc377c6eff74 (patch) | |
tree | 4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/tests/cva.c | |
parent | e4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff) |
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build
environment for to make the build system or are unit tests that should
probably live next to their code instead. Hopefully people can bring
over the build for remaining pieces they care about.
Diffstat (limited to 'progs/tests/cva.c')
-rw-r--r-- | progs/tests/cva.c | 160 |
1 files changed, 0 insertions, 160 deletions
diff --git a/progs/tests/cva.c b/progs/tests/cva.c deleted file mode 100644 index b3e041c21e3..00000000000 --- a/progs/tests/cva.c +++ /dev/null @@ -1,160 +0,0 @@ - -/* - * Trivial CVA test, good for testing driver fastpaths (especially - * indexed vertex buffers if they are supported). - * - * Gareth Hughes - * November 2000 - */ - -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include <stddef.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */ -#ifdef _WIN32 -#include <windows.h> -#endif -#define GL_GLEXT_LEGACY -#include <GL/glew.h> -#include <GL/glut.h> - -GLfloat verts[][4] = { - { -0.5, -0.5, -2.0, 0.0 }, - { 0.5, -0.5, -2.0, 0.0 }, - { -0.5, 0.5, -2.0, 0.0 }, - { 0.5, 0.5, -2.0, 0.0 }, -}; - -GLubyte color[][4] = { - { 0xff, 0x00, 0x00, 0x00 }, - { 0x00, 0xff, 0x00, 0x00 }, - { 0x00, 0x00, 0xff, 0x00 }, - { 0xff, 0xff, 0xff, 0x00 }, -}; - -GLuint indices[] = { 0, 1, 2, 3 }; - -GLboolean compiled = GL_TRUE; -GLboolean doubleBuffer = GL_TRUE; - - -static void init( void ) -{ - glClearColor( 0.0, 0.0, 0.0, 0.0 ); - glShadeModel( GL_SMOOTH ); - - glFrontFace( GL_CCW ); - glCullFace( GL_BACK ); - glEnable( GL_CULL_FACE ); - - glEnable( GL_DEPTH_TEST ); - - glEnableClientState( GL_VERTEX_ARRAY ); - glEnableClientState( GL_COLOR_ARRAY ); - - glMatrixMode( GL_PROJECTION ); - glLoadIdentity(); - glFrustum( -1.0, 1.0, -1.0, 1.0, 2.0, 10.0 ); - glMatrixMode( GL_MODELVIEW ); - glLoadIdentity(); - - glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), verts ); - glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color ); - -#ifdef GL_EXT_compiled_vertex_array - if ( compiled ) { - glLockArraysEXT( 0, 4 ); - } -#endif -} - -static void display( void ) -{ - glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); - - glDrawElements( GL_TRIANGLES, 3, GL_UNSIGNED_INT, indices ); - - glFlush(); - if ( doubleBuffer ) { - glutSwapBuffers(); - } -} - -static void keyboard( unsigned char key, int x, int y ) -{ - switch ( key ) { - case 27: - exit( 0 ); - break; - } - - glutPostRedisplay(); -} - -static GLboolean args( int argc, char **argv ) -{ - GLint i; - - doubleBuffer = GL_TRUE; - - for ( i = 1 ; i < argc ; i++ ) { - if ( strcmp( argv[i], "-sb" ) == 0 ) { - doubleBuffer = GL_FALSE; - } else if ( strcmp( argv[i], "-db" ) == 0 ) { - doubleBuffer = GL_TRUE; - } else { - fprintf( stderr, "%s (Bad option).\n", argv[i] ); - return GL_FALSE; - } - } - return GL_TRUE; -} - -int main( int argc, char **argv ) -{ - GLenum type; - char *string; - double version; - - glutInit( &argc, argv ); - - if ( args( argc, argv ) == GL_FALSE ) { - exit( 1 ); - } - - type = GLUT_RGB | GLUT_DEPTH; - type |= ( doubleBuffer ) ? GLUT_DOUBLE : GLUT_SINGLE; - - glutInitDisplayMode( type ); - glutInitWindowSize( 250, 250 ); - glutInitWindowPosition( 100, 100 ); - glutCreateWindow( "CVA Test" ); - glewInit(); - - /* Make sure the server supports GL 1.2 vertex arrays. - */ - string = (char *) glGetString( GL_VERSION ); - - version = atof(string); - if ( version < 1.2 ) { - fprintf( stderr, "This program requires OpenGL 1.2 vertex arrays.\n" ); - exit( -1 ); - } - - /* See if the server supports compiled vertex arrays. - */ - string = (char *) glGetString( GL_EXTENSIONS ); - - if ( !strstr( string, "GL_EXT_compiled_vertex_array" ) ) { - fprintf( stderr, "Compiled vertex arrays not supported by this renderer.\n" ); - compiled = GL_FALSE; - } - - init(); - - glutDisplayFunc( display ); - glutKeyboardFunc( keyboard ); - glutMainLoop(); - - return 0; -} |