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authorGareth Hughes <[email protected]>2000-11-01 03:14:12 +0000
committerGareth Hughes <[email protected]>2000-11-01 03:14:12 +0000
commit9f568e512f54b452a4c533b766b40ad2e64446bc (patch)
treeff613c72bfa883372164f6174af17641a0a00ffb /progs/tests/cva.c
parentacdb6db846de9f3dcf97ab918e2d89781f238592 (diff)
Added trivial CVA test for testing HW driver fastpaths, good for testing
indexed vertex buffer implementations for instance. Cleaned up Makefile to make building and adding more tests easier.
Diffstat (limited to 'progs/tests/cva.c')
-rw-r--r--progs/tests/cva.c113
1 files changed, 113 insertions, 0 deletions
diff --git a/progs/tests/cva.c b/progs/tests/cva.c
new file mode 100644
index 00000000000..474f41ae626
--- /dev/null
+++ b/progs/tests/cva.c
@@ -0,0 +1,113 @@
+/* $Id: cva.c,v 1.1 2000/11/01 03:14:12 gareth Exp $ */
+
+/*
+ * Trivial CVA test, good for testing driver fastpaths (especially
+ * indexed vertex buffers if they are supported).
+ *
+ * Gareth Hughes
+ * November 2000
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#define GL_GLEXT_LEGACY
+#include <GL/glut.h>
+
+
+GLfloat verts[][4] = {
+ { 0.25, 0.25, 0.0, 0.0 },
+ { 0.75, 0.25, 0.0, 0.0 },
+ { 0.25, 0.75, 0.0, 0.0 },
+};
+
+GLubyte color[][4] = {
+ { 0xff, 0x00, 0x00, 0x00 },
+ { 0x00, 0xff, 0x00, 0x00 },
+ { 0x00, 0x00, 0xff, 0x00 },
+};
+
+GLuint indices[] = { 0, 1, 2 };
+
+GLboolean compiled = GL_TRUE;
+
+
+void init( void )
+{
+ glClearColor( 0.0, 0.0, 0.0, 0.0 );
+ glShadeModel( GL_SMOOTH );
+
+ glEnable( GL_DEPTH_TEST );
+
+ glEnableClientState( GL_VERTEX_ARRAY );
+ glEnableClientState( GL_COLOR_ARRAY );
+
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho( 0.0, 1.0, 0.0, 1.0, -1.0, 1.0 );
+ glMatrixMode( GL_MODELVIEW );
+
+ glVertexPointer( 3, GL_FLOAT, sizeof(verts[0]), verts );
+ glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color );
+
+#ifdef GL_EXT_compiled_vertex_array
+ if ( compiled ) {
+ glLockArraysEXT( 0, 3 );
+ }
+#endif
+}
+
+void display( void )
+{
+ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+
+ glDrawElements( GL_TRIANGLES, 3, GL_UNSIGNED_INT, indices );
+
+ glFlush();
+}
+
+void keyboard( unsigned char key, int x, int y )
+{
+ switch ( key ) {
+ case 27:
+ exit( 0 );
+ break;
+ }
+}
+
+int main( int argc, char **argv )
+{
+ char *string;
+
+ glutInit( &argc, argv );
+ glutInitDisplayMode( GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH );
+ glutInitWindowSize( 250, 250 );
+ glutInitWindowPosition( 100, 100 );
+ glutCreateWindow( "CVA Test" );
+
+ /* Make sure the server supports GL 1.2 vertex arrays.
+ */
+ string = (char *) glGetString( GL_VERSION );
+
+ if ( !strstr( string, "1.2" ) ) {
+ fprintf( stderr, "This program requires OpenGL 1.2 vertex arrays.\n" );
+ exit( -1 );
+ }
+
+ /* See if the server supports compiled vertex arrays.
+ */
+ string = (char *) glGetString( GL_EXTENSIONS );
+
+ if ( !strstr( string, "GL_EXT_compiled_vertex_array" ) ) {
+ fprintf( stderr, "Compiled vertex arrays not supported by this renderer.\n" );
+ compiled = GL_FALSE;
+ }
+
+ init();
+
+ glutDisplayFunc( display );
+ glutKeyboardFunc( keyboard );
+ glutMainLoop();
+
+ return 0;
+}