diff options
author | Brian Paul <[email protected]> | 2010-06-04 17:25:36 -0600 |
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committer | Brian Paul <[email protected]> | 2010-06-04 17:47:53 -0600 |
commit | ca10ab6da88e6cf10396697539eb1116fd91c4a6 (patch) | |
tree | 74963ab0ed35a1bf903cfc6afeb6b65b330faea3 /progs/slang/vstest.c | |
parent | 8585c01265c5b5cf9c6aa93fbc0cbbb7dc1506ec (diff) |
progs: remove slang subdir
Diffstat (limited to 'progs/slang/vstest.c')
-rw-r--r-- | progs/slang/vstest.c | 346 |
1 files changed, 0 insertions, 346 deletions
diff --git a/progs/slang/vstest.c b/progs/slang/vstest.c deleted file mode 100644 index 33c6f09dc55..00000000000 --- a/progs/slang/vstest.c +++ /dev/null @@ -1,346 +0,0 @@ -/* - * GL_ARB_vertex_shader test application. Feeds a vertex shader with attributes that - * that have magic values and check if the values received by the shader are the same. - * - * Requires specific support on the GL implementation side. A special function printMESA() - * must be supported in the language that prints variable's current value of generic type - * to the appropriate shader's info log, and optionally to the screen. - * - * Perfectly valid behaviour produces output that does not have a line - * beginning with three stars (***). - * - * Author: Michal Krol - */ - -#include "framework.h" - -#define EPSILON 0.0001f - -static GLhandleARB vert = 0; -static GLhandleARB prog = 0; - -enum SUBMIT_MODE -{ - SM_IM, - SM_VA, - SM_IM_DL, - SM_VA_DL, - SM_MAX -}; - -static enum SUBMIT_MODE submit_method = SM_IM; - -#define C 0 -#define S 1 -#define N 2 -#define V 3 -#define T 4 -#define F 5 -#define A 6 - -struct ATTRIB_DATA -{ - const char *name; - GLuint dispatch; - GLint index; - GLint bind; - GLuint size; - GLfloat data[4]; -}; - -static struct ATTRIB_DATA attribs[] = { - { "gl_Color", C, -1, -1, 4, { 4.2f, 0.56f, -2.1f, 0.29f } }, - { "gl_SecondaryColor", S, -1, -1, 4, { 0.38f, 2.0f, 0.99f, 1.0f } }, - { "gl_Normal", N, -1, -1, 3, { 54.0f, 77.0f, 1.15f, 0.0f } }, - { "gl_MultiTexCoord0", T, 0, -1, 4, { 11.1f, 11.2f, 11.3f, 11.4f } }, - { "gl_MultiTexCoord1", T, 1, -1, 4, { 22.1f, 22.2f, 22.3f, 22.4f } }, - { "gl_MultiTexCoord2", T, 2, -1, 4, { 33.1f, 33.2f, 33.3f, 33.4f } }, - { "gl_MultiTexCoord3", T, 3, -1, 4, { 44.1f, 44.2f, 44.3f, 44.4f } }, - { "gl_MultiTexCoord4", T, 4, -1, 4, { 55.1f, 55.2f, 55.3f, 55.4f } }, - { "gl_MultiTexCoord5", T, 5, -1, 4, { 66.1f, 66.2f, 66.3f, 66.4f } }, - { "gl_MultiTexCoord6", T, 6, -1, 4, { 77.1f, 77.2f, 77.3f, 77.4f } }, - { "gl_MultiTexCoord7", T, 7, -1, 4, { 88.1f, 88.2f, 88.3f, 88.4f } }, - { "gl_FogCoord", F, -1, -1, 1, { 0.63f, 0.0f, 0.0f, 0.0f } }, - { "Attribute1", A, 1, 1, 4, { 1.11f, 1.22f, 1.33f, 1.44f } }, - { "Attribute2", A, 2, 2, 4, { 2.11f, 2.22f, 2.33f, 2.44f } }, - { "Attribute3", A, 3, 3, 4, { 3.11f, 3.22f, 3.33f, 3.44f } }, - { "Attribute4", A, 4, 4, 1, { 4.11f, 0.0f, 0.0f, 0.0f } }, - { "Attribute5", A, 5, 5, 2, { 5.11f, 5.22f, 0.0f, 0.0f } }, - { "Attribute6", A, 6, 6, 3, { 6.11f, 6.22f, 6.33f, 0.0f } }, - { "Attribute7", A, 7, 7, 2, { 7.11f, 7.22f, 0.0f, 0.0f } }, - { "Attribute7", A, 8, -1, 2, { 8.11f, 8.22f, 0.0f, 0.0f } }, - { "Attribute9", A, 9, 9, 3, { 9.11f, 9.22f, 9.33f, 0.0f } }, - { "Attribute9", A, 10, -1, 3, { 10.11f, 10.22f, 10.33f, 0.0f } }, - { "Attribute9", A, 11, -1, 3, { 11.11f, 11.22f, 11.33f, 0.0f } }, - { "Attribute12", A, 12, 12, 4, { 12.11f, 12.22f, 12.33f, 12.44f } }, - { "Attribute12", A, 13, -1, 4, { 13.11f, 13.22f, 13.33f, 13.44f } }, - { "Attribute12", A, 14, -1, 4, { 14.11f, 14.22f, 14.33f, 14.44f } }, - { "Attribute12", A, 15, -1, 4, { 15.11f, 15.22f, 15.33f, 15.44f } }, - { "gl_Vertex", V, 16, -1, 4, { 0.25f, -0.14f, 0.01f, 1.0f } } -}; - -static void im_render () -{ - GLint i; - - glBegin (GL_POINTS); - for (i = 0; i < sizeof (attribs) / sizeof (*attribs); i++) { - struct ATTRIB_DATA *att = &attribs[i]; - switch (att->dispatch) - { - case C: - glColor4fv (att->data); - break; - case S: - glSecondaryColor3fvEXT (att->data); - break; - case N: - glNormal3fv (att->data); - break; - case V: - glVertex4fv (att->data); - break; - case T: - assert (att->index >= 0 && att->index < 8); - glMultiTexCoord4fvARB (GL_TEXTURE0_ARB + att->index, att->data); - break; - case F: - glFogCoordfvEXT (att->data); - break; - case A: - assert (att->index > 0 && att->index < 16); - glVertexAttrib4fvARB (att->index, att->data); - break; - default: - assert (0); - } - } - glEnd (); -} - -static void va_render () -{ - GLint i; - - for (i = 0; i < sizeof (attribs) / sizeof (*attribs); i++) { - struct ATTRIB_DATA *att = &attribs[i]; - switch (att->dispatch) - { - case C: - glColorPointer (4, GL_FLOAT, 0, att->data); - glEnableClientState (GL_COLOR_ARRAY); - break; - case S: - glSecondaryColorPointerEXT (4, GL_FLOAT, 0, att->data); - glEnableClientState (GL_SECONDARY_COLOR_ARRAY_EXT); - break; - case N: - glNormalPointer (GL_FLOAT, 0, att->data); - glEnableClientState (GL_NORMAL_ARRAY); - break; - case V: - glVertexPointer (4, GL_FLOAT, 0, att->data); - glEnableClientState (GL_VERTEX_ARRAY); - break; - case T: - assert (att->index >= 0 && att->index < 8); - glClientActiveTextureARB (GL_TEXTURE0_ARB + att->index); - glTexCoordPointer (4, GL_FLOAT, 0, att->data); - glEnableClientState (GL_TEXTURE_COORD_ARRAY); - break; - case F: - glFogCoordPointerEXT (GL_FLOAT, 0, att->data); - glEnableClientState (GL_FOG_COORDINATE_ARRAY_EXT); - break; - case A: - assert (att->index > 0 && att->index < 16); - glVertexAttribPointerARB (att->index, 4, GL_FLOAT, GL_FALSE, 0, att->data); - glEnableVertexAttribArrayARB (att->index); - break; - default: - assert (0); - } - } - - glDrawArrays (GL_POINTS, 0, 1); - - for (i = 0; i < sizeof (attribs) / sizeof (*attribs); i++) { - struct ATTRIB_DATA *att = &attribs[i]; - switch (att->dispatch) - { - case C: - glDisableClientState (GL_COLOR_ARRAY); - break; - case S: - glDisableClientState (GL_SECONDARY_COLOR_ARRAY_EXT); - break; - case N: - glDisableClientState (GL_NORMAL_ARRAY); - break; - case V: - glDisableClientState (GL_VERTEX_ARRAY); - break; - case T: - glClientActiveTextureARB (GL_TEXTURE0_ARB + att->index); - glDisableClientState (GL_TEXTURE_COORD_ARRAY); - break; - case F: - glDisableClientState (GL_FOG_COORDINATE_ARRAY_EXT); - break; - case A: - glDisableVertexAttribArrayARB (att->index); - break; - default: - assert (0); - } - } -} - -static void dl_start () -{ - glNewList (GL_COMPILE, 1); -} - -static void dl_end () -{ - glEndList (); - glCallList (1); -} - -static void load_test_file (const char *filename) -{ - FILE *f; - GLint size; - char *code; - GLint i; - - f = fopen (filename, "r"); - if (f == NULL) - return; - - fseek (f, 0, SEEK_END); - size = ftell (f); - - if (size == -1) { - fclose (f); - return; - } - - fseek (f, 0, SEEK_SET); - - code = (char *) (malloc (size)); - if (code == NULL) { - fclose (f); - return; - } - size = fread (code, 1, size, f); - fclose (f); - - glShaderSourceARB (vert, 1, (const GLcharARB **) (&code), &size); - glCompileShaderARB (vert); - if (!CheckObjectStatus (vert)) - exit (0); - - for (i = 0; i < sizeof (attribs) / sizeof (*attribs); i++) - if (attribs[i].dispatch == A && attribs[i].bind != -1) - glBindAttribLocationARB (prog, attribs[i].bind, attribs[i].name); -} - -void InitScene (void) -{ - prog = glCreateProgramObjectARB (); - vert = glCreateShaderObjectARB (GL_VERTEX_SHADER_ARB); - glAttachObjectARB (prog, vert); - glDeleteObjectARB (vert); - load_test_file ("vstest.txt"); - glLinkProgramARB (prog); - if (!CheckObjectStatus (prog)) - exit (0); - glUseProgramObjectARB (prog); -} - -void RenderScene (void) -{ - GLint info_length, length; - char output[65000], *p; - GLint i; - - if (submit_method == SM_MAX) - exit (0); - - /* - * Get the current size of the info log. Any text output produced by executed - * shader will be appended to the end of log. - */ - glGetObjectParameterivARB (vert, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_length); - - switch (submit_method) - { - case SM_IM: - printf ("\n--- TESTING IMMEDIATE MODE\n"); - im_render (); - break; - case SM_VA: - printf ("\n--- TESTING VERTEX ARRAY MODE\n"); - va_render (); - break; - case SM_IM_DL: - printf ("\n--- TESTING IMMEDIATE + DISPLAY LIST MODE\n"); - dl_start (); - im_render (); - dl_end (); - break; - case SM_VA_DL: - printf ("\n--- TESTING VERTEX ARRAY + DISPLAY LIST MODE\n"); - dl_start (); - va_render (); - dl_end (); - break; - default: - assert (0); - } - - glFlush (); - - /* - * Get the info log and set the pointer to the beginning of the output. - */ - glGetInfoLogARB (vert, sizeof (output), &length, output); - p = output + info_length - 1; - - for (i = 0; i < sizeof (attribs) / sizeof (*attribs); i++) { - GLuint j; - for (j = 0; j < attribs[i].size; j++) { - GLfloat value; - if (p == NULL) { - printf ("*** %s\n", "I/O error"); - break; - } - if (strncmp (p, "true", 4) == 0) - value = 1.0f; - else if (strncmp (p, "false", 5) == 0) - value = 0.0f; - else if (sscanf (p, "%f", &value) != 1) { - printf ("*** %s\n", "I/O error"); - p = NULL; - break; - } - if (fabs (value - attribs[i].data[j]) > EPSILON) - printf ("*** %s, is %f, should be %f\n", "Values are different", value, attribs[i].data[j]); - p = strchr (p, '\n'); - if (p != NULL) - p++; - } - if (p == NULL) - break; - } - - submit_method++; -} - -int main (int argc, char *argv[]) -{ - InitFramework (&argc, argv); - return 0; -} - |