diff options
author | Michal Krol <[email protected]> | 2006-05-16 09:32:30 +0000 |
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committer | Michal Krol <[email protected]> | 2006-05-16 09:32:30 +0000 |
commit | 32c2f939e6ddf840285c40253f78e025d4377d61 (patch) | |
tree | 9cbe9be9bd33a24e4fdde18fe8aae3a0be10daeb /progs/slang/framework.h | |
parent | 2ca741ad4b95ce5c91b99c4628e5e5e256f3e1d9 (diff) |
GLSL regression test suite.
Diffstat (limited to 'progs/slang/framework.h')
-rw-r--r-- | progs/slang/framework.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/progs/slang/framework.h b/progs/slang/framework.h new file mode 100644 index 00000000000..fe1c4cbd383 --- /dev/null +++ b/progs/slang/framework.h @@ -0,0 +1,79 @@ +#ifndef _FRAMEWORK_H_ +#define _FRAMEWORK_H_ + +#ifdef WIN32 +#define WIN32_LEAN_AND_MEAN +#include <windows.h> +#endif + +#include <assert.h> +#include <stdlib.h> +#include <stdio.h> +#include <math.h> +#include <GL/gl.h> +#include <GL/glut.h> +#include <GL/glext.h> + +#ifdef WIN32 +#define GETPROCADDRESS(x) wglGetProcAddress (x) +#else +#define GETPROCADDRESS(x) glutGetProcAddress (x) +#endif + +#define GETPROCADDR(x,T) do { x = (T) (GETPROCADDRESS(#x)); assert (x != NULL); } while (0) + +/* + * GL_ARB_multitexture + */ +extern PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB; +extern PFNGLMULTITEXCOORD4FVARBPROC glMultiTexCoord4fvARB; + +/* + * GL_ARB_shader_objects + */ +extern PFNGLDELETEOBJECTARBPROC glDeleteObjectARB; +extern PFNGLGETHANDLEARBPROC glGetHandleARB; +extern PFNGLDETACHOBJECTARBPROC glDetachObjectARB; +extern PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB; +extern PFNGLSHADERSOURCEARBPROC glShaderSourceARB; +extern PFNGLCOMPILESHADERARBPROC glCompileShaderARB; +extern PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObjectARB; +extern PFNGLATTACHOBJECTARBPROC glAttachObjectARB; +extern PFNGLLINKPROGRAMARBPROC glLinkProgramARB; +extern PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObjectARB; +extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; +extern PFNGLGETINFOLOGARBPROC glGetInfoLogARB; +extern PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocationARB; +/*static PFNGLUNIFORM4FVARBPROC glUniform4fvARB = NULL;*/ + +/* + * GL_ARB_vertex_shader + */ +extern PFNGLVERTEXATTRIB4FVARBPROC glVertexAttrib4fvARB; +extern PFNGLVERTEXATTRIBPOINTERARBPROC glVertexAttribPointerARB; +extern PFNGLENABLEVERTEXATTRIBARRAYARBPROC glEnableVertexAttribArrayARB; +extern PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glDisableVertexAttribArrayARB; +extern PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocationARB; +extern PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB; + +/* + * GL_EXT_fog_coord + */ +extern PFNGLFOGCOORDFVEXTPROC glFogCoordfvEXT; +extern PFNGLFOGCOORDPOINTEREXTPROC glFogCoordPointerEXT; + +/* + * GL_EXT_secondary_color + */ +extern PFNGLSECONDARYCOLOR3FVEXTPROC glSecondaryColor3fvEXT; +extern PFNGLSECONDARYCOLORPOINTEREXTPROC glSecondaryColorPointerEXT; + +void InitFramework (int *argc, char *argv[]); + +extern void InitScene (void); +extern void RenderScene (void); + +GLboolean CheckObjectStatus (GLhandleARB); + +#endif + |