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author | Brian <[email protected]> | 2007-08-16 18:52:48 +0100 |
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committer | Brian <[email protected]> | 2007-08-16 18:52:48 +0100 |
commit | 32d86eb28aedd01a03ceab746214a8db2a4cbbab (patch) | |
tree | 2a6beb7c18ca16070f1e7ed01a89b590c623a92a /progs/samples | |
parent | c033ccc36d08c669dcdfbfc1cf89e472e8211c5f (diff) |
Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previously did.
Basically, in update_framebuffer() (which should be called after an FBO is bound
with MakeCurrent or BindFramebuffer) we check if the FBO is a window-system FBO.
If it is, update the FBO's GL_READ/DRAW_BUFFER state according to the context state.
Old code still in place but disabled with #if 0 / #endif.
Diffstat (limited to 'progs/samples')
0 files changed, 0 insertions, 0 deletions